-
Posts
63 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by LexiSilva
-
In these newer versions, the information panel in the map view gives players access to many variables such as the GM of the planet, it's radius, atmosphere height and many other things. However, in the early days of KSP (like when it was free), players used actual mathematics to figure out Kerbin's mass. My question is how did they figure out the mass of Kerbin (probably using V^2 = GM(2/alt - 1/sma)) without knowing the radius of the planet?
-
(Forgive me if this isn't allowed) So I wanted to post this onto the Minecraft Forums, but after seeing the Server section... oh dear Kod... Anyway, I have a Hamachi-based Beta 1.7.3 server that, if anybody wants, I would be happy to give it to them. The only requirement is that you're LGBT-friendly because I have a girlfriend... So, if anybody wants to join, reply here or PM!
-
I voted the Grox. I mean what race is feared by all others?
-
Only Just Now I Realized Minecraft's Atrocious Community
LexiSilva replied to LexiSilva's topic in The Lounge
And this, dude, is spot-on. Thank you so much for cementing what I always thought was the case but wasn't sure. -
Only Just Now I Realized Minecraft's Atrocious Community
LexiSilva replied to LexiSilva's topic in The Lounge
Yeah, I'm not attacking the game in any way. The game is brilliant and I am a decent builder in it. The community there is what bugs me. If you mention gold in any way... oh dear Notch almighty. -
Only Just Now I Realized Minecraft's Atrocious Community
LexiSilva replied to LexiSilva's topic in The Lounge
Oh, okay! I hear your point about the small fraction of players who post on Forums. But I disagree about your "Some people doesn't want to play for real so crashes rocket into space station". That player would already have to know orbiting, rendevous, and stuff. All things that other people may be able to detect beforehand, and would take a lot of learning. -
Only Just Now I Realized Minecraft's Atrocious Community
LexiSilva replied to LexiSilva's topic in The Lounge
Yeah, I hear you! Minecraft: Oh left click this, right click that. LOL YOU NOOB! KSP: Okay, starting my Hohmann transfer to the Mun! Way to go! -
So I finally have noticed that every Minecraft server is either giving EVERYONE admin status, lets you PAY for Operator status, or whines when you're a "tattle tale". It's mostly just 12 year olds, especially compared to the KSP community where we all help out each other and can showcase our stuff and share techniques! I basically decided to block everything containing Minecraft from my internet browser so I don't get sucked up into the drama that is that community.
-
Tonight, I begin my first serious project on the new machine!
LexiSilva replied to Whackjob's topic in KSP1 Mission Reports
Whackjob, we wish you luck on this grand project. May the Kraken be with you. -
OH, yeah, KSP is definitely DRM-free! If you set Steam to offline mode, I think all installed games can be played. But not installing, that wouldn't work.
-
ln is the 'natural logarithm'. It is a beautiful number in maths, but there is an ln button on most scientific calculators
-
Thank you so much! That is a wonderful equation and way to measure planetary distances!
-
Can you tell me how to do the latter two?
-
"Maybe someday..." - Magic Conch Shell
-
R0cketC0der, What I did is only recalculate for stages that need to be reworked, and the stages below them. Saved me a lot of time just calculating adding liquid boosters to the bottom stage.
-
You can use calculator buttons and stats in the game: For example: delta V is isp(exact same number as in game) * mass(full, take in-game numbers add up and times by 1000), and mass (empty, same procedure) * 9.81
-
This actually applies!
-
I just started designing my rockets using pen and paper and calculator, and I was wondering who else does? What I mean is I do NOT use KER or Mechjeb; instead, I learned the equations for delta-V and TWR and I use them to design my rockets, from suborbital to orbital, and hopefully to the Mun someday! - LexiSilva, Casual Rocket Scientist
-
Could somebody turn this flag http://imgur.com/pvKxCoD that I made into a good circular logo for .23.5?
-
If only somebody could make a phone app for this... that has certain responses linked to flight telemetry!
-
Cockpit view only landings, have you done it?
LexiSilva replied to Renaissance0321's topic in KSP1 Discussion
I've done it a few times -
/r/KerbalSpaceProgram 's Final Challenge; My Payload
LexiSilva replied to LexiSilva's topic in KSP1 Mission Reports
H*** yeah! Maybe i'll even add a one-way lander for EVERY body! -
/r/KerbalSpaceProgram 's Final Challenge; My Payload
LexiSilva replied to LexiSilva's topic in KSP1 Mission Reports
No. After 66 challenges, it just became too much work to make ideas. Inevitable, yes. Thought it'd happen in my KSP career, no. See this: http://www.reddit.com/r/KerbalSpaceProgram/comments/20np91/challenge_this_is_the_end/ -
The KSP Reddit is having it's last challenge. This is my entry: http://imgur.com/WoEDeHK NORMALLY, I go for small and efficient. But this time, I summon my inner Whackjob. It carries 66 Kerbals (The number of Reddit Weekly Challenges); THREE is the minimum for a flair. This has to go on a Solar Escape/ Holy Saviour of Huge Rockets, I summon thee to bless my rocket with stability and 1 FPH (Frame Per Hour)
-
Tip 6: MOAR BOOSTERS! (Not really.) Tip 7: MOAR STRUTSSSS! (But don't overdo it!) Tip 8: Smaller can be better!