Probably the backup plan, if the entire TDRS constellation dropped out, would be "come home immediately"… assuming everybody wasn't dead. You could still use ground transmitters to talk to them however. The bigger problem is the "Kepler syndrome" (i.e., an orbital debris cascade). My son asked me while watching the movie "would this happen?", and I had to answer with a firm "No, but…". Yes, you can get to a state where the debris multiply rapidly (exponentially)… and that's a serious concern... but that doesn't mean anything like instantly. The movie seems to imply everything going to kibbles and bits in a single orbital period or so - not even the right order of magnitude. An orbital debris cascade would take many multiples (as in "hundreds" or more like "thousands") of the orbital period. And it wouldn't change spacecraft communication in the least… not unless such a debris cascade in LEO would impact Geo-sync orbit, which is where the multiple (yes, they have back-ups) TDR Satellites are located. Another significant goof here is if the debris stream (from a recent break-up) encountered the shuttle one orbit #1, the chances are incredibly remote that it would encounter it on orbit #2, #3, etc. After all, if the break-up was in the same orbit as the shuttle, it wouldn't have a velocity relative to it… and if it was in a different orbit than the shuttle, they only intersect in two places. So unless you have the break-up event occur in an orbit inclined to the shuttles, but with an identical period, this is not a regularly once-an-orbit repeating phenomenon. Still bigger problem? Given the likely encounter speeds, they literally never would have seen it coming. Let's say they had a relative encounter speed around 5 kps… if you were lucky enough to see it at a distance of a mile (think about this… given the size of the chunks, do you think you'd spot them at a distance of a mile?), you'd have 0.3 seconds from catching a glimpse to impact. No chance… especially since anything on-coming to you at those speeds would have nearly zero drift velocity across your field of view. Yeah, the fire in space bit bothered me - because while you *do* get fires in space (Mir had some *serious* issues in this regard), they do not apparently look like that. But, hey, it will visually give the viewer the idea of "danger from fire". At least they didn't resort to "hearing explosions in space". I appreciated that. -- Brian Davis