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KaBob

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    Rocketry Enthusiast
  1. I put RCS on almost everything and it has saved me so many times in situations that have nothing to do with docking. Plus it's just plain convenient to be able to tweak my speed in any direction without having to rotate the entire ship. One time I even landed a satellite on Duna using only RCS even though it hadn't been designed for landing.
  2. Grow up, seriously. You don't realize how tiresome it can be to spend a large portion of your free time working on something only to have a ton of people continuously bash you for no good reason. It completely drowns out all the people who do enjoy it and kills all your motivation to work on something that you were just doing for fun.
  3. I only have icons for the current 32/64bit in my lets play folder. I do have a backup of 0.23.5 though.
  4. Good news, season 2 of my Let's Play has started =D I've learned a lot since I first started LPing last year and I expect this season to get much further than the previous one. I went ahead and made a for the new season and I've updated the first post. The series will continue to be ~30 minute episodes releasing on Wednesdays and Sundays.This time around I'll be doing a bit more editing than I did before. Plus I'm hoping to get a new computer within a few months so my videos will hopefully make the jump to 1080p soon.
  5. While an interesting plot line, the Asgard going extinct was completely unrealistic from a technological standpoint. It's kind of like how in Star Trek they have all that amazing medical technology but somehow haven't managed to find a cure/treatment for the cold. I also fail to see how a storyline in a tv show can prove anything, it's fiction.
  6. In celebration of 0.24 coming out I have decided to end my current KSP save and start a season 2 of the lets play. I edited together this story/montage video as a season finale: It's a bit long because I included at least a few seconds of footage from each of the 59 previous episodes.
  7. It does seem like the game should hold off on spawning them until you get a Kerbal into orbit on your own. The year deadline is pretty funny but makes sense given the current state of the game. If they ever add limitations like oxygen, water or food then they'll need to drastically cut down the time =p
  8. I don't see much of a disadvantage to owning it on steam. You can still run it outside of steam by finding the exe and you can backup your installation folder if you want to keep old versions or whatever else you might want to do. So really the only difference right now is that Steam servers can handle the load better and will automatically update the game for you.
  9. Theoretically even the most mundane information could be used for something someday, thus the paranoia.
  10. Maybe it would help if you linked to the blog you are talking about
  11. I think if they combine a low recovery % with a higher than normal parachute to mass requirement it could be fairly balanced. Something like 5% of the cost to imply that while it might not have landed intact the raw materials were at least usable.
  12. I don't mind waiting, especially since I originally expected it to be coming out next week =p
  13. I think sandbox mode should let you choose just how sandboxy it is. Then current career saves could just be sandbox mode with science enabled.
  14. A 100% refund doesn't make sense because even in the best case scenarios your ship/plane is going to have sustained wear. Maybe like a 98% refund at most for a perfect landing. Think of it as a maintenance cost.
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