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dantheman

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    Bottle Rocketeer
  1. VERY nice. I am currently making a communications satellite network with your solar panels. Eventually I am going to have to model up a communications dish that is deployable with this.
  2. Ya, the U key doesn\'t work real well for me either. I took off, got to about 50m up and turned on the decent module. It had next to no horizontal drift. I hit the u key at about 15m and watched my rocket start spinning and then lay over and jet across the ground before crashing.
  3. I solved it by putting a thin normal tank in between each one. Makes for a heck of a ride.
  4. and reducing load times! Edit: I just found something weird. I had 6 of these stacked in a line and I found that they all lit off on launch, but the 2 closest to my capsule stack burned out first. This of course threw my spacecraft into a wild spin and I generated over 700g. While amusing, I am wondering why this happened. Edit2: Ahhh, the fuel feeds from the inside tanks first, and then the other tanks can\'t backfeed.
  5. These can be all kinds of just silly. They overheat very easily when you cluster them around a fuel tank and make for some very kerbal flight characteristics.
  6. Firedevil is more to my liking. The more engines I can strap to a single fuel tank the better. By the way, if you connect more then 3 cap/fuel/engine combos to your heavy connector it will eventually go wild and break. It makes for a heck of a ride up though. I am going to start using those heavy connectors all over the place.
  7. http://www.txchnologist.com/2011/nuclear-space-rockets-and-the-most-fascinating-nasa-man-youve-never-heard-of If you are interested in this, there is a great book about it. To the End of the Solar System by James Dewer. Very technical and dry but a TON of good info on the history and all the testing that the USA did.
  8. These are highly amusing. I like how you modeled them so only your specific engines or caps can work on them. The ability to side mount these make them even better.
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