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Hunne

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Everything posted by Hunne

  1. no politics please... a budget of some sort might be an idea for career mode...or maybe a timer which shows how long it will take to get the next batch of booster rockets... this could be accelerated by recovering empty boosters, or how about public display flights, e.g. land at a specific location, have your craft light up during reentry over a city (if there ever will be some), have a space craft in orbit for a specific period of time (space lab etc.), assign astronauts to research something (stupidity would be a factor here^^) etc. etc.
  2. thx, maybe a note should be added in the download section or in a readme that some functions (well most of them) need to be researched - that would save many posts i guess^^
  3. do i have to start a new career in order for all the windows to show up? i just wanted MJ to land for me as I´m positively too stupid to get even the smallest probe to the surface safely
  4. nothing too hard for true nerds... I discovered KSP back when it was 0.15 - up to this day I didn´t even manage to visit another planet...too many mods and the versions keep changing quite fast but I simply love this game just for being so challenging... Games for the masses are far too easy nowadays...giving away 50 bucks for mostly just 6 hours of gameplay - that´s what you get! Stick with it mate, when I started I had no clues about Homann transfers and the like... You might want to check Scott Manley on YT, he provides superb tutorials (plus other infos) and is actually starting a new series concerning the career mode. ...oh, what I like most in 0.22 is the great music in the astronaut complex...can I get an OST?^^
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