Just wondering what it will take to get MechJeb working with RemoteTech. Do we need to wait for the MechJeb developers to change something? I know it's been said that MechJeb compatibility is a low priority, I really like the added challenge of RemoteTech, but I am not an expert and need the automation of somethings that MechJeb provides. The main issue I'm having is when I use MechJeb to Launch, as soon as we enter the gravity roll the ship rolls but won't hold position and rolls back up, then back down and up.. until it's out of control. Any chance of getting some of the automation in MechJeb, incorporated into the RemoteTech Flight Computer? ( IE, Transfers, circularize orbit, landing assist, info windows ) so MechJeb isn't needed with RemoteTech? Thanks for the great discussion, I've really enjoyed following this thread and using the mods. KSP is such an addictive game, I find myself playing it for HOURS! and thinking about what I want to do next even when I'm not playing