Sakai
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Everything posted by Sakai
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Three flags from me! Japanese! Custom NASDA Second NASDA And a flag from some logo I found on the interwebs, I like it so I nicked it and made it into a flag xD
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I can agree on the RCS bug. I have the same problem.
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All we have now is Areobee engine and Tiny Tim rocket from the starting tech. I got myself into a problem where its barely impossible to even get up and finish the first sounding rocket record contract because of no control. Only one way to get it... Well either cheat or have good luck with it. I see no other way around
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Problem with AIES is that you end up... Well. As someone told me "cheating" because of it not being configured properly for RO/RP-0
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yes. As I said it has signal at night but not in the bright day.
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I dont know why but whenever I try to launch a unmanned craft at day time I have "No connection" but night time theres connection? I have the RO Remote tech setting files as well.
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Well I'm using the 8192 DDS but sure I will go with 4096 and see how it will go.
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Right thanks a lot Felger will try that! However I'm having huge problem with downloading the TACLS. I have it in my gamedata folder already installed but it still won't let me download all the mods. Last time I installed everything manually but thats pain in the bum D: EDIT: Managed to stop the crash however the editing body got frozen meanwhile the background is functioning as in its still alive and not crashed, the kerbal moves his head around, music plays but the real solar system window just does not go away http://prntscr.com/5n86ew
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I dont know why but it keeps on crashing for me on loading the textures of planets in the menu. I have every mod needed & installed by ckan.
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Universal Storage 1.4.0.0 (For KSP 1.4.x) 13th March 2018
Sakai replied to Paul Kingtiger's topic in KSP1 Mod Releases
Kerbalstuff seems to be down for me... Anyone else as well? :/ Cant download at all Any mirrors? -
Realism Overhaul Career Mode Discussion
Sakai replied to OtherBarry's topic in KSP1 Mods Discussions
Can't wait for it to be completed and start playing. Been waiting for this for long time! -
Does anyone know if anyone is working on a Career tech tree for RO?
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[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Sakai replied to pingopete's topic in KSP1 Mod Development
Completely agree! I decided to wait till RVE will be working properly for 0.25 together with RO Career one day -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Sakai replied to pingopete's topic in KSP1 Mod Development
Thank you. So that is how you should install it. Well it works for sure but crashed instantly from a launch pad ^^; I guess we just gotta wait till 0.25 gets stable. Damn I wish to play with some visual improvements for RSS/RO. -
Reaching for the Stars [PH] - Jane's VI 3 Feb 15
Sakai replied to NathanKell's topic in KSP1 Mission Reports
Looking forward to see the updated version! Playing with this will be a lot of fun! -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Sakai replied to pingopete's topic in KSP1 Mod Development
Please do share if you find a way! Really wish to play some KSP with this ASAP! -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Sakai replied to pingopete's topic in KSP1 Mod Development
Will there be any instructions on how to install the mod? I mean as for the 0.25 from github... I've been battling for a day trying to install it but I keep on failing! -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Sakai replied to pingopete's topic in KSP1 Mod Development
I did install it. 100% even doubled checked and I did -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Sakai replied to pingopete's topic in KSP1 Mod Development
I wonder. Would PlanetShine mod work with this? EDIT: Whelp I need help! This is what I keep on seeing when loading/starting new career :/ Using 0.25 version of RVE - http://i.imgur.com/NvaPly8.jpg I guess I installed it incorrectly :/ Could anyone help me install the 0.25 version please? -
Thanks a lot Crippy!
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Well seems like I didn't read the installation guide properly >.< Could you by any chance send me the link to that patch?
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Problem with AIES is that its outdated. Whenever I tried using it nevertheless my game stopped loading midway.
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[WIP][.90][0.43]KSAEA Tech Tree and Game Rebalance
Sakai replied to Pirsig's topic in KSP1 Mod Development
So are there any plans for more use of probes/making probes be useful and actually do science and be way before manned missions? with that perhaps BoxSat mod would work nice too. -
[WIP][.90][0.43]KSAEA Tech Tree and Game Rebalance
Sakai replied to Pirsig's topic in KSP1 Mod Development
This is really something I always looked for! I know RO Tech Tree has it but since its all outdated and such I can't play with it. I for sure will look into this topic daily. I really want it to succeed, I might try it out soon as well but I would love to see more mods compatible with this. as someone wrote before as well probes should be way before manned flights, more probe sciences should be made! There really should be more use of probes and Realistic Progression LITE does that well. I would love to see that in this mod. Give probes more means to the game! EDIT: Just checked out the mod, I have a question. Shouldn't the plane parts be unlocked later beside be given in the start for the player?