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DancingWind

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    Bottle Rocketeer
  1. Get the newest version from github it shoud be RC4.1 (i downloaded form the link on the first page and got RC1 with the problem in big map you described). Another problem .. after rc1->rc4.1 upgrade parts are no longer present in research tree in carrier mode. The sats that are already in orbit work fine but the parts went puff... Deleting SCANsat_CommunityTechTree.cfg fixed that. parts are back in tech tree.
  2. lol x64 should not run out of memory .. not in the forseeable future the whole point of it is to go >4gb vm and beyond That being said ... deleted ATM and puff - game LOADS (almoust 8gb of virtual memory requisitioned ) hum .. I did use the x64 build of ATM...
  3. Hello, I'm using 0.24.2 x64 windows KSP with A LOT of mods Can't get the game to launch. Did a clean install, put in all the mods that I would like to use AND that are 24.2 compatible. CTD on loading KSP. Here is 1 off the crash logs: https://www.dropbox.com/s/a3epid16d2wjasi/2014-09-07_120756.7z?dl=0
  4. Then we seriously need a donkey wagon mod - we could even integrate into it biomass resource system or is that too high tech for starters? Well its your mod but if you want it to be age of empires type game just make it clear in description. What I came looking in this mod is a more granulated and logical progression not back to bicycles (UUUh another mod idea ) Also Realfuels type parts upgrade system would be nice. Maybe even a simple counter system, something like engine technologies give a 1-2% percent bonus to engine ISP or thrust and material sciences reduce parts mass by a couple percent. Nothing earth shaterring but after a bunch of upgrades noticeble (like latest shuttle engines run at something 111% power compared to base models due to minor tweaks over the years). These counters may be even improved by number of successful missions.
  5. Hello, Is this playable? I get a girder and 2 capsules unlocked at start and thats all. no engines, no tanks, no parashutes... I have b9, nova, kw, Deadly, DockingStrut, engineer, far, KAS, Interstellar, ProceduralFarings, Kethane, Mechjeb, Protractor, RealChute, Tac LS, Biomass mods (I updatet them all to newest versions as of now) I create a new a career mode, exit, putin tree cfg and reload save. Edit: Ok ...looked at tree.cfg ... node0 doesnt have any engines ... so what I walk to north pole collecting samples?
  6. Oh yes ... this seems to be the problem funnily just did a test run with all antennas and separation worked .... then I dissabled comtron 32 on dish module and lost connection nevermind that there are at least 2 more omnidirectionals working on both ends. never had this problem with older RT1
  7. Yes - the main probe body has currently connection pathways to 2 satelites via 3 KR-7 reflectron dishes (marked 3 in picture) aimed at 3 different kerbostationary comsats. There are also DP-10 antennas mounted on the separeted dish module and main ship (maked 1, main ships is obscured) and the main ship also has a EXP-VR-2t (marked 2, and as you can see its clearly active). ... Well I suppose I could mount every available antenna and see which works (If any this is not the first time im experiencing such nonsence with detachable probes), I have unlocked them all I think in career mode.
  8. Hi, I think in this version of remote tech omni-directional antenna are broken. I have a kerbostationary sat network set up with directional antennas and I am trying to construct a big com station for Interstellar probing. I'm going to use a couple of biggest 9000 dishes but to extend them and not break anything I decided to mount small dish modules on a vertical axis to take up as much space as possible. and then in orbit dock them on a horizontal axis so that they wont break anything when deployed. The problem I have is the mothership does not bounce the connection from directional antennae to omni-directional. I have omni-directional and directional antennas on the mother ship and a small omni-directional antenna on dish module. All antennas are active but when I undock the dish module I loose connection. Or am I doing something wrong?
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