I created a rocket to suck up some of the remaining science on the Mun. However, it has so far took three iterations (slightly less than average!) in order to get any results. The first iteration, whilst not too different from the second, was devoured by the Kraken, as soon as the first stage ran out of fuel it exploded completely, flipping out and leaving the probe head, goo observations and the Science Jr. to fall to their demise whilst debris scatter and burn up around them. The second iteration was much more successful, I made it to orbit of the Mun (is LMO a term?) and filled up the science mechanisms. Escaping from the Mun, I decoupled the second stage, and disaster struck. One of the landing legs (which due to a design flaw, stuck out because of the wing it stood on) was clipped by the shell over the engine, ripping off the wing and unfortunately, the engine too. This isn't a problem, as it took out the center engine and I had the outer engines to work with. What was a problem, is the fact that my rocket was now incredibly asymmetrical and thus was flipping around in the middle of a very wide kerbin orbit. I had to burn periodically as my ship pointed towards the prograde marker and let off when it didn't. I had eliminated my periapsis, and as I entered the atmosphere, I decoupled my stage and let out my second pair of landing legs, and then activated my parachu-. I forgot parachutes. I again, crashed into the sea. The third iteration, whilst it has not launched yet, is expected to have sorted out these issues. I hope.