Stupititykills
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Everything posted by Stupititykills
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dafaq? im blind srry can a mod take it down?
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I saw it but it was 3 months old so i didnt want to necromance it.
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I found this game on kickstarter yesterday, and I want it to do well. http://www.kickstarter.com/projects/1035580424/blackspace-plan-dig-defend-survive It is a RTS set on an asteroid on the outskirts of the solar system. The objective is to create a base to mine the expensive minerals, while defending it from enemies. It is an indie game being made by a small team of 3. The kickstarter is at 32% with 11 days left. This game has promise and I would like to see it, again suceed.
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I have a " thriller" series of one man mun rovers
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Actually, that was with only c7 parts. Just found a glitch where you go super fast if you warp into the atmosphere.
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I win (again) 8)
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Light Speed Challenge
Stupititykills replied to Not Colgate's topic in KSP1 Challenges & Mission ideas
I warped into the atmosphere 8) -
Share your worst or silliest design
Stupititykills replied to spite48's topic in KSP1 The Spacecraft Exchange
My contribtion: -
Light Speed Challenge
Stupititykills replied to Not Colgate's topic in KSP1 Challenges & Mission ideas
I think I win. -
I accidentally the whole thing 8)
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Nuke it from orbit! It\'s the only way to be sure. 8)
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Competition: The Great Velocity Race!
Stupititykills replied to /scI/owan's topic in KSP1 Challenges & Mission ideas
For further optimization, I would like to call to everyone\' s attention that an empty srb weighs 3.4 Mass units, while a radial decoupldr weighs 4 mass units, so in upper stages, keeping the empty cans on until burnout of the entire stage may be more efficient than dragging up the decouplers. Using this, you may be able to squeze that little more delta-v out of your design. Edit- I win -
hi all, been lurking for a good 2 months now, but couldn\'t find out how to view attachments on the forum. but anyway i\'m enjoying the game so far, and hope to stay hooked on it!