Its work fine with 64bit Linux, as others plugins dlls. Just try it, and you will see. BTW, thanks for this mod. I use a lot of graphic heavy mods and I newer have memory related problems with KSP due using 64bit build with "disable wrong libpng" patch, but I got some performance gain and scene loading speedup. Nice work, thanks again. Another thing what Im waiting is png2mbm converter, sister of mbm2png, lol. Thats because I read before about slow and memory hungry png unpacking in Unity. So I wish to do some tests with pure mbm textures for all. Disk space usage and texture loading times not a problem for me due big and fast SSD.