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Everything posted by PhilTact
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[1.9.x] Contract Pack: Bases and Stations Reborn
PhilTact replied to linuxgurugamer's topic in KSP1 Mod Releases
I had a thing happen after my game crashed while a KRASH simulation was loading. Before running the game I saw an update for Bases and Station version 2:3.7.2.7. Upon loading I had duplicated toolbar buttons (including an additional one I have never seen before). I reverted to the previous version of Bases and Stations and the problem was gone. Not looking for support, just letting you know in case it's related. Thanks for everything you do. -
[1.8.x] KerboKatz - SmallUtilities - 18.10.2019
PhilTact replied to SpaceTiger's topic in KSP1 Mod Releases
After the EditorCamExtensions upgrade I had an issue. In the VAB first part selected on a new craft appeared where expected. Second part selected from the list appeared partway in the floor. I was unable to move any parts after clicking on them although nodes would appear as usual when you click on parts. I did not try to load any craft. Assuming it was EditorCamExtensions as the problem went away after uninstalling. Hope this helps. If you need more info from me just ask. ps. I forgot how painfully slow scrolling was without the mod. Thanks for your work. -
[1.0.4] Chute Safety Indicator [v1.0.2 - August 6, 2015]
PhilTact replied to seanmcdougall's topic in KSP1 Mod Releases
Well damn. I may just uninstall real chutes and use this. Stock chutes seem to be much better post 1.0 anyways. -
How can I delete tourists from my crew roster? And if it is possible, is there a reason to keep them around? I searched around but can't find an answer. I do see they don't count against the active kerbal limit, but I was wondering. Tourists don't have the red "x" to remove them like actual astronauts.
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Thoughts on stock communication system in ksp 1.1
PhilTact replied to ouion's topic in KSP1 Discussion
I think it sounds great. I usually play with remote tech but it really needs a deep space network. The first 20 hours of a remote tech career game are just plain tedious. -
Rescue missions Sending me to Probe cores?
PhilTact replied to Admac's topic in KSP1 Technical Support (PC, modded installs)
I found it here https://github.com/BobPalmer/MKS/pull/555. I guess I'm going to edit my save file to fix as mentioned in http://forum.kerbalspaceprogram.com/threads/128623-Rescue-from-a-probe. -
I was also having this problem. Do you happen to have the stock bug fix mod installed? I uninstalled the part of stock bug fix module KerbalDebrisFix and I haven't had the problem since. Don't know if this will help you or nightingale but I thought I'd throw it out there.
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I really like Kurt but I cringe every time he makes his "guooo" sound.
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[1.3] Pilot Assistant: Atmospheric piloting aids - 1.13.2 (May 28)
PhilTact replied to Crzyrndm's topic in KSP1 Mod Releases
I'm having an issue where it does not remember any keybind changes beyond a scene change. I searched around but couldn't determine if this was known. Is the config.xml supposed to update? -
Having fun with this so far. I like to build planes. Question about the "Don't Crash" though. It seems very sensitive. I did a part test in flight for another contract that involved a decoupler and it was registered as a crash. Actually, both the altitude contracts I have done so far registered as crashes. What is the criteria for a crash? Thanks for making this contract pack.
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Quick and dirty flag I made.
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I love to try program in optimal launches with the ascent guidance and then watch my rockets launch. I spend hours tinkering with it sometimes. It's fun to me. That said, I plan all my maneuvers with the stock tools.
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
PhilTact replied to Nereid's topic in KSP1 Mod Releases
Is adding the ability to change the hard coded alt-f command, or disable it, on the future features list? Configurable keys are cool! I love the ribbons but I rarely feel the need to look at them in flight scene. -
numeric presentation of reputation
PhilTact replied to Shisouka's topic in KSP1 Suggestions & Development Discussion
I like the bar for reputation. It has a certain charm, but I believe when you mouse over it there should be a tool tip with numbers. At the least.