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lantay77

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Everything posted by lantay77

  1. KAS pipes work well also, they seem stronger than the struts from my expierence. Edit: Also, if your station gets very large and parts seem to spontaneously explode, try installing kerbal joint reinforcement. This happened to me with my 1000~ part station.
  2. Thanks everyone, I think I can stagger my ships enough so that they arrive with enough time apart.
  3. Can multiple ships aerobrake at the same time? I'm sending 3 ships at the same time to Jool and I'm wondering if they will all aerobrake at the same time. Or will only the ship I am controlling aerobrake and the other ships continue on rails?
  4. Yes it is his, from this post http://forum.kerbalspaceprogram.com/threads/56399-0-22-RemoteTech-2-v1-2-6-November-16-Flight-Computer%21?p=854056&viewfull=1#post854056
  5. Still working in .23, thanks for making this mod! Helped me to attach rovers and landers to my Laythe ship.
  6. Are the source code links on spaceport up to date?
  7. Yay, thanks Krag, one of my favorite features about your mod is the autowarp!
  8. I modified Squad's textures for a part, can I redistribute this?
  9. The parts show up in the science tab in sandbox fine for me.
  10. I have noticed crew teleportation does not seem to be working. If I try to teleport a kerbal into a ship that has room, I get the message, "cannot board a full command module" Also, as previous people have stated, the docking camera is not working.
  11. You will be able to load your ships, but not use the lazor system if you edit all of the parts at the top, change module = LazorSystem to module = Part.
  12. Thank you for submitting officially and adding source code! I can't wait to check out the new star!
  13. Thanks for posting this, I was having trouble making a lifter to get 206tons into orbit, mainly because it is tall and parts kept exploding on the launchpad. I love the stablizers you have under the engines. And also I don't have that much time to devote to design atm due to school assignments, just wanted to get my payload of a Kethane lander with interplanetary stage to duna and kethane/ore scanner probe (the ore is for extraplanetary launchpads mod) to Duna. Your launcher got it into orbit! I had to modify it some by adding some extra liquid fuel tanks on top of the orange tanks though, and bunch of solid rocket boosters to get above 4500 delta V to get in orbit though. My payload in orbit with 622 Delta V to spare on the Leviathan stage =) Thanks again! The modified lifter taking off:
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