Is there any smart way to avoid built vessels to instantly explode once the physics kick in? I have a few vessels that will blow up every single time, no matter what, but others seem to work without a problem.
Great package there! I like how this adds a sort of todo list to my game. Idea for one additional package: A Kerbol sun mission package where you get probes and manned vehicles in relatively close and relatively far orbits around the sun.