Same problem here. I use only Planet Shine and Real Plume/SmokeScreen for visual mods (had eve then uninstalled it). Also i use always D3D mode (the default) with half-res because in Open-GL and D3D11 the performance is worse. I can see that the performance gets worse when the speed comes to Mach 1 and after Mach 2, then it gets better.
Same problem here, I think it is the inner planets contract from ScanSat Contract Configurator Mod. A temporary solution to see the contracts in game is the mod Contracts Window, worked fine for me, but the stock contract window still crash the game.
Nick: guifon Idade: 29 anos PaÃÂs: Brasil Cidade: Piracicaba Tempo de Jogo: Outubro 2012, desde a versão 0.22 Mods: KW, MechJeb, Kethane, KAS, Procedural Fairings, Crew Manifest, Kerbal Alarm Clock, Multiple Saves