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Joonatan1998
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Sr. Spacecraft Engineer
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[1.0.5]-[1.4.4] BZ-1 Radial Attachment Point
Joonatan1998 replied to Joonatan1998's topic in KSP1 Mod Releases
Tested on 1.4.1, seems to work. -
[1.0.5]-[1.4.4] BZ-1 Radial Attachment Point
Joonatan1998 replied to Joonatan1998's topic in KSP1 Mod Releases
Should work on 1.3.1. -
[1.0.5]-[1.4.4] BZ-1 Radial Attachment Point
Joonatan1998 replied to Joonatan1998's topic in KSP1 Mod Releases
Tested with 1.3 & updated please report any problems. (They seem unlikely, this is probably the simplest possible part mod) -
[1.0.5]-[1.4.4] BZ-1 Radial Attachment Point
Joonatan1998 replied to Joonatan1998's topic in KSP1 Mod Releases
Ok, done, please tell if there are any problems. -
I think the small asteroids should have their own category in the R&D archives, instead of being categorized by the SOI where the asteroid was when the sample was taken. Maybe have separate category for the ones that spawn arount Dres and other for the ones that spawn around Kerbol.
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At the moment at least Eeloo isn't really an Europa analog, in the future it might be, but the would make it a moon. If we count the names of moons, the only one in the with name similar to the real one is the Mun. Maybe they aren't so bad, but I think at least one could start with an different letter, since first letters are very important our perception of words. Part of the problem for me personally may be that in my native language the name of Saturn is "Saturnus"...
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How would you improve Career Mode?
Joonatan1998 replied to Lightzy's topic in KSP1 Suggestions & Development Discussion
Realistically, I think it is unlikely they will make large changes to the science/funds/reputation system. So I suggest something I posted before: I think the problem with the current system is that it encourages grinding instead of progress. The rewards for visiting another biome are the same as the rewards for visiting a new planet, this is especially noticeable on minmus because it has lots of biomes even though it is relatively small. I think the first biome you land in should give large rewards (larger than in the current version) , and every biome on the same planet after that would give less science than the previous one. The player would still have the freedom to choose, but the choises would be more balanced. -
It seems like the game progress tracking might consider solar orbit probes to be much more lategame than they are.
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Maybe add an slider to tweak the amount of sciece in kerbin system in comparison to other planets? But that wouldn't really fix anything. I think the problem with the current system is that it encourages grinding instead of progress. The rewards for visiting another biome are the same as the rewards for visiting a new planet, this is especially noticeable on minmus because it has lots of biomes even though it is relatively small. I think the first biome you land in should give large rewards (larger than in the current version) , and every biome on the same planet after that would give less science than the previous one. The player would still have the freedom to choose, but the choises would be more balanced.