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Master_Evar

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Everything posted by Master_Evar

  1. I saw that, but it would be nice for stock as there is no reason at all to use a more expensive antenna. It would use the same model.
  2. YES! Just what i was going to suggest Either have "receiver" antennas or just have existing antennas being able to receive data, that will then be sent to any antenna in range until it gets to kerbin. It sends a "linking" transmission that will try to find a link to kerbin. It will try to use as small amounts of antennas as possible, and tell if no connection can be established.
  3. I wrote that sentence to NOT get this kind of spam. I want a control surface to act as flaps when i turn flaps on, and as a control surface when flaps is off. if i disable them they can not act as control surfaces anymore, got it?
  4. That is right. Right now flaps is temporarily disabled when maneuvering, unless you disable all control axis. - - - Updated - - - I have multiple sets, but I want one set to be both flaps and steering. Right now they'll always steer, even if flaps is on. - - - Updated - - - And it makes no sense for ailerons in flaps mode to still respond to steering. You put it in flaps mode to keep it in flaps mode.
  5. I was very unclear about what i meant, sorry. I meant that the simple texts we have now are not detailed enough, and need to show better how a rocket generally should be built; you need fuel, a rocket engine in direct connection to the tank, symmetrical layout, aerodynamical layout, what is needed to control the rocket (reaction wheels/aerodynamic control surfaces), and maybe how to reach orbit (Get out of atmosphere and burn sideways until you somehow achieve orbit). If you are new to the game and have no general education about rocketry or astronomy etc. it is sometimes hard to get this. Maybe some simple pics showing easy-to-understand models of rockets that work or does not work. - - - Updated - - - Lots of "normal"(no astronomy/rocketry education) people thinks it's enough to get out of the atmosphere to achieve orbit.
  6. What you're thinking of is Sci-fi exhausts. Normal rocket exhaust are those gigantic yellow funnels. - - - Updated - - - Maybe for space, but as long as you are in yet thick enough atmosphere the exhaust should look a bit more solid. - - - Updated - - - The BAC-9 is the only rocket that i feel have the "right" exhaust, thick, heavy and hot.
  7. The problem is that rocket science is just to complex for an in-game explanation. Tutorials show better what a good rocket looks like, fuel-wise etc. Explanation is good for purpose of single items, but it is easier to use a tutorial to see how it should all be balanced. The game COULD have better tutorial-scenarios, that better shows AND explains KSP rocket science. - - - Updated - - - The in-game tutorial windows do refer to the training scenarios for better learning.
  8. I've been toying around with the new aerodynamics, and discovered that ailerons in flaps mode still respond to control input, so whenever I control the aircraft they will leave flaps mode until no steering command is given anymore, at which point they return to flaps again. This is irritating me, as I have a set of ailerons on a big jetliner that i want to double up as both control surfaces AND flaps (So don't spam about disabling pitch/yaw/roll). I need the flaps for stability and fine control, but also the control surface for hard maneuvering (As for pulling up if the plane is diving towards the ground, or to turn away from a building, etc.) I hope this is a bug, and if not I would like it to either be changed, or to have an option to disable control when flaps mode is on. EDIT: An option to disable control surface could be added, so you can use action-groups (in this case the same as for flaps mode) to disable the steering of an aileron. EDIT 2: Apparently it is not clear enough: DO NOT SUGGEST DISABLING PITCH/YAW/ROLL. Thank you.
  9. Hype train spacial stabilisators engaged, physics shall not beat us!
  10. Hyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyypeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  11. Going to the crapper. Expecting 500 post when i'm back.
  12. MOAR BOOSTERS! WE NEED TO BURN AAALLL THE HyPE!
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