Jump to content

Mangles91

Members
  • Posts

    7
  • Joined

  • Last visited

Reputation

5 Neutral

Profile Information

  • About me
    Bottle Rocketeer
  1. Ive got a roller skating mech that can climb mountains( or at least the vab ) is kas an acceptable mod for movement I use the winches for climbing
  2. well no its not stock. i used b9 aerospace for the airbrakes and engine mounts but i have never used Near or Far, I like the stock physics just fine thank you LOL but. ok no winner here Lol but I will be posting a Sea plane challenge on the forum seperatly since apparently i am unable to read all the rules. thanks for considering me tho.
  3. ok here it is the unofficial winning entry. I forgot to close my gear on take off and forgot to close the airbrakes on completion of the hangar dash itself. I probably could get a better time if I were to try again. - - - Updated - - -
  4. Im working on uploading the video to youtube right now ill post the link forthcoming
  5. Man I was too late. I got it done in 3:41 today but u missed it by a few dsys. I should have read the rules. I bet I can do it faster too.
  6. Is there a way to use quantum struts without this happening? I've been attempting the affordable space program challenge but I've been defeated by my ssto being so stuck to the runway, even lifting the legs and flooding in the air, that nothing moves me even crashing a crane into it doesn't move it. If I don't engage the QS until I'm airborne will that fix it?
×
×
  • Create New...