Hey guys; not sure if I'm doing something wrong or what the deal here is, but at the moment the KSPI tech I've unlocked seems fairly inefficient when compared with stock KSP tech. I've only gotten the fission reactors, thermal rocket, plasma jets, and electrical generators thus far, and I realize they probably get better with upgrades, but I haven't gotten to the science lab yet and I have to say it's kind of disappointing how useless these parts are when you get them. First I tried a nuclear rocket-powered probe, and while it had fantastic ISP (using pure hydrogen as fuel) it completely lacked the thrust to make any notable course corrections. It's presently stuck in an orbit around Duna, and the only reason it got there was because my 2nd stage 1.5m Orbital Achievement device put it there. I figured I just made an error in judgement, later tried a larger thermal rocket (2.5m) running LFO, which made decent thrust (more than the 2.5m Nerva) but weighed so much that it ran out of fuel before it got anywhere. Finally, I figured the mod's description of plasma jets indicated they were somewhat superior in thrust to the stock Ion engines, so I loaded up a probe with a tiny fission reactor, plasma jet, electrical generator, and a stack of xenon and some sensors. Total weight: 1.5 tons, and total thrust output? 0.0kn indicated. So, yeah. I get that this is supposed to be endgame stuff, but I really think I should be getting some better results, at least useful stuff, even if it could be better. For example, the thermal rockets should be a bit more powerful considering that each one of them MUST be attached to a nuclear reactor, so building a craft with more than one of them requires more than one reactor, plus cooling stuff for it. Either that or I'm just doing something horribly wrong and misread something, so feel free to correct me if I've missed something...