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ScallopPotato

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  1. Alright, so I'm trying to get this mod to work, but I'm running into several game breaking bugs. 1) When I try to launch a craft, I tend to be put into orbit around the black hole instead of on the surface of Kerbin. Also, under these conditions, my craft is completely uncontrollable. Oddly enough, the atlas launch clamps from the FASA launch towers prevent this from happening, however... 2) Whenever I leave the game and come back (ie through tracking station), all the ships are in the same uncontrollable state, orbiting the black hole. Their orbits are highly eccentric, with an Ap of 13,000 MegaMeters and a Pe somewhere above the event horizon. Enjoy those tidal forces! 3) I don't know if this a glitch or is intentional, but Inaccessible is in a low orbit around the black hole instead of an orbit around Corbo. It sure makes the planet (puts on sunglasses) inaccessible. In addition, Erin is a medium orbit around Corbo instead of an orbit around Sentar. Once again, not sure if this was intentional or a bug. 4) When I tried installing the mod on a stock KSP install, the star systems didn't load. I think I didn't install the mod properly in this instance (dragging the mod folder from one game data folder to another). This occurred in a modded .90 save, so I'm in the process of ruling out if this the star systems mod, or the interaction between mods. The tracking station issue makes me think it's the former. I suspect the issue is the game getting confused about parent bodies and where the ships are supposed to start.
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