Hey guys, I have managed to get a kerbal onto Mun but I do not have enough fuel to head back home. The vessel required to get him there was already quite large, but I went about adding more fuel and thrust to it and intended to launch a rescue ship that could arrive (unmanned), pick up the stranded kerbal, and head home. Unfortunately I am unable to build this spacecraft. I've gotten to the point where it has become very difficult to keep my ship symmetrical while also adding more thrust. Currently the ship I have designed looks like this: I get a feeling that I don't need a ship this large to bring a lander to Mun and back. What am I doing wrong? Thanks Also, currently in career mode, I do not have enough points to unlock the multi-manned pod, so I need an empty (and thus an unmanned) ship. To do this I need to add the Stayputnik part as well as a pod. Is there a way I can save the ship with the game also remembering that the ship is designed to be unmanned? Every time I am about to begin the launch I need to clear the pod of its crew.