I'd have to agree with you there - recovery of stages should be a stock feature. Does anyone here know if there are other plugins that achieve the same thing as DebRefund but work in 0.25?
I tried building several rockets, the first two small rockets it happened straight away and the large rocket test made it into low atmo before the tanks seemingly dropped away (but somehow the engine and part above it stayed attached). I've tried updating all the mods I had installed. I've not got a huge amount installed because so few are compatible with the 64-bit version at the moment.
Since the latest hotfix I'm having a problem where my KW Rocketry parts just rapidly disassemble on the launch pad. It's as though the attachment nodes have become bugged and the parts no longer collide and just fall through each other. Here's a video of it happening. I've tried disabling the FASA launch clamps and launching without them but the same thing happens.
Works for me, so far. I'd like to see some future support for B9, but great work on this - it adds a real nice touch to be able to customise my vehicle colours.
Well, our Sun is called Sol. Our solar system is called the Sol System. I believe the term Solar System just means "system with a sun". I think that would make it the Kerbol System or Kerbol Solar System.
I'm not sure, I would appreciate if a dev could clarify how career mode would interact with mods. I'd expect that career mode would have an option to disable mods because they could be terribly unbalanced.
I think I've seen that glitch caused by having too many mods installed/not enough graphics memory. I think the fix was to reduce texture resolution/quality to half in the options menu.
Hey CBBP, I downloaded the pack yesterday and the file was corrupt. I re-downloaded today and it was corrupt again. Think you could check it and re-upload to SpacePort or mirror it somewhere? Cheers