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  1. I got a big gripe with KSP and that is performance. Actually it is my biggest issue with the game, period. As some of you may have noticed, my rockets and ships tend to lean on the larger side with hundreds of parts being used. I created an entire setup of how I would use stations as waypoints for an interplanetary mission but I never manage to realize it because as soon as my (giant) station and my (humongous) ship come into reach of each other, the game freezes to a halt. 5-6 fps or even less are what I experience daily. I have tried using Active Texture Management. I removed the clouds mod which I love and which added so much atmosphere (pun intended) to the game. Now at least the game doesn't crash every 5 minutes but it is still almost unbearable. I don't know about all of you, but all the things the devs did in the updates of the past months did not alleviate these problems. We got more parts (which I like), we got contracts (which I don't care much about, I spend 90% of my time in Sandbox) and we are getting better aerodynamics (which are discussed elsewhere). But what about performance? I feel like there could be a lot more Squad could do in that department. Am I missing something? Am I the only one with this complaint? Because I don't see it voiced a lot...
  2. Click here to read. This is going to be sweeeeet!!
  3. This guy here With the exception of the Kerbodyne ADTP-2-3 and the Fl A10 adapter, the Rockomaxâ„¢ Brand Adapter is one of the few adapters that does not carry fuel as an integral part of its design. It boggles my mind because there are so many possible designs that could have been had with this fairly mediocre piece of hardware. If you'd still want to use it as a nosecone, it'll be easy enough to simply drain all the fuel out instead. Compared to the MK3 adapters and C7 adapters which all have fuel, it feels like the odd one out. I for one would like to see this little nosecone that could, get some fuel capacity. Would you? Edit: Made some editing errors to the 'No' part of the poll. Is there a way I can edit it? If not, don't worry I will acknowledge the editing mistake as my own. The proper list is "No, I would NOT like to see it have fuel capacity."
  4. The wonderful and terrifying implications of computers that can learn:
  5. Orion Trial By Fire NASA latest and greatest achivement for manned spaceflight. The Kerbals have taken up the challenge of trying to beat NASA by racing them with their own Orion space flight, like NASA this test flight is not manned but it is Kerballed well their much tougher than Humans. Join Jeb Bill and Bob as they test the Orion spacecraft and talk about the mission. There is also a thanks to NASA at the end of this video, thank you for inspiring us and pushing back the boundaries of science and spaceflight. Check out NASA's Orion mission here: http://www.nasa.gov/orion/
  6. Useless time! You have two options: (The latter is preferred) I will start by writing (My computer, for some reason, does not have a mic input). (Based on this: http://forum.kerbalspaceprogram.com/threads/18229-We-are-probes-Talk-in-SSTV)
  7. Rather than talk about the weather in words, let's show off our best photographs. Let's agree to post only what's near your house, where you're present, and own work only. You haven't photographed it, it didn't happen. My turn. Autumn was rainy and sunny on and off, and then someone turned the switch. This year it happened a week or two earlier the schedule. But anyway, gone are the nasty wet days, now it's only white furry snow! Just a notice: it's not polar circle, but the same latitude as London and Copenhagen.
  8. Arr, this thread be dedicated to pirate talk, say anything ye want, but mi thinks that ye will do that anyway! also make sure to go by thee forum book of rules! ARR! please read: This thread is not to be considered to have "perfect" english. This thread is meant to have user's try to talk like pirates (sailors who stole stuff from others). This thread is meant to be comical, and should not be taken seriously. Este hilo no se considera que tiene "perfecto" Inglés. Esta discusión está encaminada a producir el try de usuario a hablar como piratas (marineros que robaron cosas de otros). Este hilo está destinado a ser cómico, y no debe ser tomado en serio. Ten wÄ…tek nie ma być uważany za "doskonaÅ‚y" angielski. Ten wÄ…tek ma na celu majÄ… okazjÄ™ do rozmowy użytkownika (żeglarzy jak piraci, którzy ukradli rzeczy od innych osó. Ten wÄ…tek ma być komiczny, i nie powinien być traktowany poważnie. Ce fil ne doit pas être considéré comme "parfait" anglais. Ce fil est censé avoir l'essai de l'utilisateur de parler comme des pirates (marins qui ont volé des trucs des autres). Ce fil est censé être comique, et ne doit pas être prise au sérieux. Dieser Thread ist nicht als "perfekt" Englisch zu haben ist. Dieser Thread soll versuchen Benutzers, wie Piraten (Segler, die Sachen von anderen gestohlen) zu sprechen. Dieser Thread ist gemeint, komisch zu sein, und sollte nicht ernst genommen werden. íтð ýøть ýõ ÑÂûõôуõт рðÑÂÑÂüðтрøòðть, чтþñы øüõть "øôõðûьýыù" ðýóûøùÑÂúøù. íтþт ÿþтþú òøôу, чтþñы øüõть ÿþÿытúу ÿþûь÷þòðтõûѠÿþóþòþрøть úðú ÿøрðты (üþрÑÂúþò, úþтþрыõ уúрðûø òõщø ø÷ ôруóøх). íтþт ÿþтþú ÿрõôýð÷ýðчõý ôûѠúþüøчýþ, ø øх ýõ ÑÂûõôуõт ÿрøýøüðть òÑÂõрьõ÷. Esta discussão não deve ser considerado como tendo "perfeito" Inglês. Esta discussão é para ter chance do usuário para falar como piratas (marinheiros que roubaram coisas dos outros). Esta discussão é para ser cômico, e não deve ser levado a sério. Questo thread non è da considerarsi di avere "perfetto" inglese. Questo thread è pensato per avere prova di utente a parlare come i pirati (marinai che hanno rubato roba dagli altri). Questo thread è destinata ad essere comico, e non dovrebbe essere preso sul serio If you are a little kid in school, and has no idea what english is, do not take this thread seriously and don't try to write like in the text of this thread. people will laugh at it and think that you're just trying to be funny. this also goes for: kerbonauts, dogs, cats, monkeys, devices that can run under 1.5 volts, space cores, zebras, blob fish, apples, watermelons, firetrucks, crazy self-aware AI's, fish, bacteria, pun making cat lawyers and dog accountants, ect. [SIZE=3]worries regarding rule 2.4: Language, placement spelling and grammar:[/SIZE] "All messages must be sent in English unless otherwise indicated. The user should make an effort to place a new thread in the right forum section and must attempt to use proper grammar and spelling in all messages, meaning that txt-speak, 1337-speak and other exclusionary jargons are prohibited." I know few of you people reading this have noticed this rule, and I've been sort-of worried about it. however, here's a few things why I believe that it is not in violation to the forum rules: 1. we are talking in understandable english, with some piratey variations of words. It is not what is called "engrish" although some people will go above and beyond and go into full pirate talk overdrive, which will become almost completely confusing. those posts shall not become representative of this thread 2. this place (what I think) is in the right forum section. [SIZE=3]Note to moderators:[/SIZE] If you find this thread to be in violation of rule 2.4, just go ahead and lock it, or delete it all together. I and other people wouldn't really care if this thread goes away, as it was just for fun. However, I would like this thread to be enjoyed for a little while longer, as it will eventually become forgotten in the thousands of forum threads in the space lounge "My spaceship is a carrot" if you've actually read this, you should get candy. However if you want a challenge, try to get the reference from the quote above this sentence. ALSO: banana's ARE the nerdiest fruit. Do not question it, as scott manley said it
  9. The game goes like this. One user answers a question in the style of a politican be it Democrat or Republican, then asks another question which ue user after them answers like a politican. Please keep real world politics out of this. You can reference your home country, but no nationalism or excessive patriotism. Let us begin! ****** Q: "Mr. Senator, what are you doing this weekend?" A: "What am I doing this weekend? I can assure you, we, as loyal Americans, will all be doing something this weekend, be it fun, productive, or simply chores. I will be doing something this weekend, I can confirm to you that I will, just like every one of my fellow citizens." Q: "But what are you doing this weekend?" ****** You get the idea, right? Here goes. Q: "What would you do if you had a million dollars?"
  10. <p><img src="https://31.media.tumblr.com/0ff9377afa68dc3ad3fe6844aaf1bd38/tumblr_inline_n4th83FHYl1rr2wit.jpg"/><strong>Alex (aLeXmOrA): </strong><span>Been setting some things SpacePport-related that will be shared later this week. Also, I’m doing some upgrading tests to our <em><strong>KSP</strong></em> Forums, so they can be running on the latest version of vBulletin 5.1.0 as soon as possible.</span></p> <p><strong>Mike (Mu):</strong><span> We’ve been putting the final finishing touches to the contract system, putting it through some heavy testing and filling in all the blanks. </span></p> <p><strong>Daniel (danRosas)</strong><span><strong>:</strong> Planning out a new animation, this one is going to be fun, and tricky. I upgraded one of the game models, with more polys and texture resolution for the renders. Tomorrow starts CreativaFest here in Mexico City, so we’re going to be hanging out there. There are going to be some cool animation-related conferences. And of course, Max and I are going to be present on Friday (if you’re on Mexico City, you should drop by!) with a conference we like to call <em>“Expanding the Kerbal Space Program Universeâ€Â</em>.</span></p> <p><strong>Jim (Romfarer)</strong><span><strong>:</strong> I’m at a loss for words this time since I’ve been doing the same thing as last week and the week before that: tweaking gui graphics, refactoring backend code and bugfixing.</span></p> <p><strong>Miguel (Maxmaps): </strong><span>A lot of work soon to be finalized. You’ll be hearing about it soon enough.</span></p> <p><strong>Jesus (Chuchito): </strong><span>Checking performance issues, trying to create something fast.</span></p> <p><span><strong>Bob (Calisker):</strong> </span><span>SpacePort has been on my mind and we are excited to share more details later this week about it. </span><em><strong>KSP</strong></em><span> is now available <a href="http://goo.gl/0mItyH"><strong>HERE</strong></a></span><span>, which is pretty cool. </span></p> <p><span><strong>Ted (Ted):</strong> *</span><span>Been working with Mike, Jim and the QA Team tying up Contracts with all the final tweaks and fixes going into it, ready for Experimentals soon.</span></p> <p><span><strong>Anthony (Rowsdower):</strong> Wrote up a statement regarding Spaceport that the community will be seeing this week. Also discussed some topics that may be put into a potential modding community survey in the coming weeks.<br/></span></p> <p><strong>Eduardo (Lalo):</strong><span> Been working with Max and Alex in some coming soon things.</span></p> <p><span><strong>Rogelio (Roger):</strong> working on a new model of a kerbal’s space suit for the cinematics, improving geometry, textures and rig for better character animations, also for the cinematics.</span></p>
  11. <p><a href="http://bit.ly/1lJBp03"><img src="https://31.media.tumblr.com/421d0978dd4cc1b0158c4e49cd7320db/tumblr_inline_n4jt81AvsR1rr2wit.png"/></a></p> <p>Our very own <strong>Calisker</strong> and NASA’s Robert Jacobs recently sat down with Red Thomas from MMORPG.com to <strong><a href="http://bit.ly/1lJBp03" target="_blank">DISCUSS</a></strong> <strong><em>Kerbal Space Program: Asteroid Redirect Mission</em></strong>. Here’s a short excerpt where they talk about the development of <strong><em>ARM</em></strong>.<br/><br/><em><strong>Ricoxg:</strong> What was it like around the office at Squad?<br/><br/><strong>Holztman:</strong> It started [as an idea] on Twitter, and it soon expanded to a conversation with Squad’s owners, Adrian Goya and Ezequiel Ayarza. Ultimately, we were communicating with the team at NASA almost daily to make sure we were doing their work justice. A lot of credit has to be given to Felipe Falanghe, KSP creator and lead developer, as well as our technical artist and developer, Chad Jenkins, and our QA director Ted Everett. The entire team crushed it but these three worked some seriously brutal hours to make this update the biggest the game has seen.<br/><br/><strong>Ricoxg: </strong> Can you tell me a little about the development process? What were some obstacles, and where did the ideas for things like the tracking station/asteroid capture come from?<br/><br/><strong>Holztman:</strong> The team wanted to combine the real Asteroid Redirect Mission with the game as much as possible. The tracking station is intended to emulate real life, as NASA is working hard to evaluate all of the asteroids out there that pose a threat to Earth. Where the team took some liberty was the Advance Grabbing Unit, otherwise known as “The Claw,†that is used to redirect asteroids. It can actually grab other things too so if you want to redirect Kerbals, go for it – but please be careful!</em></p>
  12. Our very own Calisker and NASA's Robert Jacobs recently sat down with Red Thomas from MMORPG.com to DISCUSS Kerbal Space Program: Asteroid Redirect Mission. Here's a short excerpt where they talk about the development of ARM. Ricoxg: What was it like around the office at Squad? Holztman: It started [as an idea] on Twitter, and it soon expanded to a conversation with Squad’s owners, Adrian Goya and Ezequiel Ayarza. Ultimately, we were communicating with the team at NASA almost daily to make sure we were doing their work justice. A lot of credit has to be given to Felipe Falanghe, KSP creator and lead developer, as well as our technical artist and developer, Chad Jenkins, and our QA director Ted Everett. The entire team crushed it but these three worked some seriously brutal hours to make this update the biggest the game has seen. Ricoxg: Can you tell me a little about the development process? What were some obstacles, and where did the ideas for things like the tracking station/asteroid capture come from? Holztman: The team wanted to combine the real Asteroid Redirect Mission with the game as much as possible. The tracking station is intended to emulate real life, as NASA is working hard to evaluate all of the asteroids out there that pose a threat to Earth. Where the team took some liberty was the Advance Grabbing Unit, otherwise known as “The Claw,†that is used to redirect asteroids. It can actually grab other things too so if you want to redirect Kerbals, go for it – but please be careful!
  13. Hello i just want to see what are the problems and why no one replies to me? Some of my posts are deleted. I have only views, but not replies? Why? And i know, you won't reply. And... Look at this! All my posts are ... and i don't know if posted this in the correct section
  14. Did the devs finally add asteroids or is all this talk of asteroids just mods? Thanks for replies in advanced!
  15. I need to spin the hell out of a glass vessel with fluid inside. So far I have gotten an erlenmeyer flask up to 2400 rpm with water inside before it shatters. It seems to pick up some kind of vibration which shatters the glass. The setup seems fairly balanced up to that point and I suspect the fluid inside has a self balancing effect on the entire apparatus. ultimately, I'd like to push the vessel up to 13000 rpm but I need to kill this vibration in order to do it. So who knows stuff about spinning things? I have since removed the driveshaft bushing. That did reduce the vibrations but not enough. I am also starting to suspect that a vaccuum is not necessary.
  16. Here's a 12 minute video: While Taylor's concept allows for dumping the critical elements of a fission core into a neutron absorbing pit in the event of "out of tolerance" performance (yes, its a molten salt and gas design; rejoice thorium fans), he proposes (but does not detail) a NERVA version. For propulsion, its primary use is understandably for transfer stages (and possibly for use at destination for power generation). For a NERVA in nil-G conditions, its not clear how the dump function might work. Perhaps utilizing neutron moderating rods instead?
  17. C7studios helped kick off our GDC festivities yesterday with a talk on modular design. What is modular design and how does it affect the development of KSP? Charlie Hall from Polygon helps to answer those questions with a thorough RECAP of yesterday's festivities.
  18. Im sure many of you have heard of Siri Heres examples of the game. Player1 siri what time is it. Player2 the Time is 12:00 Heres some rules No derailment No side conversations No MLP content or related content Forum rules apply. I will start Siri where is france?
  19. so... whats your main fandom? what fandoms you are in(except KSP, of course)? my main: MLP, as you can see from my signature other fandoms im in: avatar, the series MC HP TF2 limbo(the game) amanita studio i have many more, but thats what i found instantly..
  20. This will be the thread to make the space lounge, The Space Lounge! Post things that aren't big enough for a thread, but are still cool. So I found out driving a rover and then jumping off somewhere and then hit hack gravity is fun
  21. Station under construction! Used KAS to add struts and lights. =]
  22. ANYONE ELSE? I wonder what Squad has been working on as of late. My guess is something that makes the game better Tell everyone & their mothers
  23. Welcome to Kerbal Tourism Talk. We can discuss about tourism in the game and share some ships. Up until now all I did was a few rockets that take tens (up to 192) tourist into space, so that they can have a better view of the stars/galaxies/planets/space-things and experience 0G. My rockets might not orbit Kerbin, but I thought it was enough for them to reach a very high altitude and land back on Kerbin (safely). You can take a look at my rockets here: I know I didn't land them completely safe, but I didn't want to repeat the take-off. I guess my pc is a bit slow for KSP So I usually take too long to build an interesting rocket and modify it (all those tanks that drop off in a certain order, etc.). Anyway, those were kind of some conceptual designs and I might extend some of those designs and improve them and see what I can come up with. What are you guys planning to do? Build a tourism agency on another planet and take lots of kerbals there and back? A tourism space-station?
  24. Since Twitch has been having so many problems, and since for many people reading an article is easier than watching a video, can we get a written summary/synopsis of the feature-complete talk on the forums please?
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