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  1. I find it a bit annoying hearing the media talk about "the edge of space". Space is empirically considered to start at 100km, which is nearly 3 times the altitude reached by Baumgartner's balloon. I even read articles this morning claiming that this jump was a huge step to figure out how astronauts could evacuate from orbit which is totally silly, or people asking if he was closer to the ISS than to the ground (the ISS orbits at 10 times this altitude and more importantly travels at 28000km/h). Most people don't realize that spaceflight is about speed, not altitude, and that you can't just jump off the ISS wit a parachute or get into orbit with a balloon.
  2. Hi all, I'm not just a noob, Im a Brand Noob. I just downloaded the free play test 4 hours ago, to check it out before I commit to the game. ( I know it's only 20 bucks but hey, why buy more frustration) Anyway in that version I can't get ANYTHING past 10000m without it hitting apogee and nose diving. I've tried every combo in every (limited) configuration and all I can say is after 4 hours I'm ready to wash my hands of the whole thing. Questions Altitude does the M at say 10000M mean meters? What altitude do you need to achieve orbit around Kerbil? Do you need to go straight up to that level to achieve orbit or do you need to do some crazy ballistic lob that I will never figure out? What's the best "package" for a successfull mission in the play test mode? What's the mission of playtest? MOST important is there a more indepth KPS for dummies relating to the playtest module ( The tutorial is somewhat vague) This game looks really fun but I have no clue what to do. If I If I can get through the playtest I KNOW I can talk my wife into letting me buy the game. She works for a aviation/space industry , David Clark Company. Check em out on the web. They build the Flight suits for the U2 and SR 71 and the NASA space suits. BTW Felix Baumgartner Jumps from 120000 feet tommorrow ( we hope:cool:) that dude makes extreme look boring. Thanks
  3. The Story of Jeb A passage describing the motives and the backstory behind Jebediah Kerman, that odd kerbal we all know and love. It was 1976 and Jebediah Kerman was on his way to getting his Bachelor's Degrees in Aeronautics and Engineering Science. Jeb was always a bit of a slacker when it came to school, so his two very close friends, Bob Kerman and Bill Kerman(No Relation), have been there to help him out. Well, Jeb didn't have the experience to get a good job so he bought a small plot of land and built a junkyard on it, whenever he finished, he opened it up to the public and called it 'Jebediah's Junkyard'. He and his 2 friends loved that place, and for a while, it was their livelihood After finishing college and getting his Bachelor's Degrees, he was faced with paying off his student loans, so like any normal kerbal would, he turned to his business for income; and sure enough, he found it. After a few months of thinking he decided it would be best to incorporate his passion for Aeronautics and space into his business, and started scrapping old Sub-Orbital Space Planes and old jet fighters. After much work and many months of scrapping old planes, he renamed his junkyard to 'Jebediah Kerman's Junkyard and Spaceship Parts Co.' One day, while working, a young, beautiful woman stopped by in an old pickup truck to drop off some old furniture and junk. Whenever Jeb saw her, his heart and jaw dropped. He couldn't believe his eyes. After seeing her that one day, he couldn't stop thinking about her. She came by a few times to drop off random junk, but every time she did, he just couldn't gather the courage to talk to her. Well, one day at school, he was in class when all of a sudden, 'she' walks into his classroom. He couldn't believe what was happening; turns out she transferred in from another school. So one day, Bob and Bill decide to help their old pal out. They urge and pressure him into talking to her. They kept this up for weeks, until one day, Jeb finally gave in. Turns out, she likes all the same stuff he does, she's interested in Aeronautics also. Well, as the years go by, they become better and better friends, and soon, all 4 of them start hanging-out. Jenny, as was her name, starting to like Jeb more and more, and soon enough, they started dating. After a while Jenny tells Jeb that she is going to join the Kerbal Space Program. Jeb bids his girlfriend farewell, knowing it will be awhile before he sees her again. After a few months of loneliness, things go from bad to worse, he gets a terrible call from the KSC: Apparently Jenny went behind Minmus in a decaying orbit. She was flung out to space with no way of returning. Eventually as the ships power grew weaker, Jenny told Bill via a souped up phone antenna- that she is putting herself in a almost stable cryo-stasis system, operated by the ships computers. She wants him to join the KSP and figure out a way to save her because there is only so much time before the ships power generators run out of fuel and she perishes. So, you all might ask where this is all leading up to. Well, as you might see, Jeb is always smiling whenever he pilots a ship. The reason for this is because around every planet, every star, and over every hill and inside every valley, Jeb might find Jenny, the long-lost love of his life. This story was thought of and made by: TheJokerMan christ110 *Note: This story is a work of fan-fiction.*
  4. On their mission page they don't say that Felix will jump from the edge of space, they talk about to. So they use carefully picked words to actually say "A freefall record closer to the edge of space than ever tried before"
  5. I'm really confused. I have two geosync satellites up right now, and both of them are oriented "up" so that way one of the 4 dishes (at 90 deg to each other) is always pointed towards Kerbin. As soon as I get out of range of the satellite from KSC, I can't "talk" to Kerbin any more. I'm using the interplanetary-class dishes.
  6. BvB: Refuel the Talk-O-Matic with coconut juice.
  7. That's a common misconception - the layoffs happened whilst Bob was being interviewed on a talk show for twenty consecutive weeks, in an effort to set a world record. He left his cousin Beb in charge of the company during this time.
  8. Don't worry about Necro-ing if it's been a day or two, only matters if it has been a week or so. Also, I honestly can't tell whether you can't write in English and are putting the entire paragraph into Google translate, or you like to talk like that.
  9. Kavarican is pronounced in the same way as English, but with a very nasal German accent. The letters Sh, Ch, and Th are used instead of letter blends (as in English). The letter ' sounds like the Russian letter ê, I am not really sure how to explain the pronunciation, but it's almost like catching the word in your throat before continuing to talk.
  10. Don't talk poorly of my beloved Saturn V. *sniff*
  11. Forgive me if this has been answered; I searched this thread for "decoupler" and didn't find the answer. At about 3:40, you talk about around to trigger the next stage.I've only had the sim a few days, but I have no idea how to move these components like you did. Can you explain?
  12. I'm pretty new to this game so I don't really know how it works. I had a lot of fun in the demo and recently got the full game, but one thing I've noticed is that the physics in the later versions is completely different, so none of my tried and tested designs will work. :mad:Could someone post a design that can land on the mun please? I need some help, even if you could talk me through it that'd be great!
  13. to be fair mechjeb is less advanced then the Apollo guidance computer .... and mission control had orbit projections by the 70s just saying the guys in the rocket had little to do really other then punch the number in to the computer assent was fully automated the astronauts had to talk NASA OUT OF making them little more then "man in a can" even in the Mercury days the LEM had to be flown seat of the pants but that was about it and Apollo 13 had some seat of the pants moments now THAT could be a good challenge wonder how hard it would be to build a save file for that .... thing is the "mun" in ksp seems much closer to the planet then the moon is from earth
  14. Granted, but they do not talk back. I wish I had cancer.
  15. Sadly, I know this from experience, one of the people I talk to thinks you can just make science up without testing your theory or anything.
  16. Granted, enjoy your new Hot Wheelsâ„¢ battle tank toy. I wish I could talk to dead people...
  17. Here's my first interplanetary sub: The ZNS Valgos. Am i the first one to do this? Ive heard a lot of people talk about it but i realized it could be done. made it a single stage, landed at laythe and being a sub can go under the water, and kerman can easily seim up to cockpit when slightly submerged. ] Laythe really is beautiful
  18. Am i the first one to do this? Ive heard a lot of people talk about it but i realized it could be done with the overpowered propeller engines. made it on a single stage. Here's the .craft if you want to try it....
  19. I'm continuing to model the parts for my hab. I am saving them just as a .blend, I figure if I can't get it working I'll give them away to someone who can. In the interim I've created an oxygenator panel that attaches to the outside of the inflatable dome, it has a teroidal connection point where ideally the next module (the power system) will connect with an invisible mesh with a 'cable' that will ideally line up with the teroidal female plug hole and lead to a base unit which ZO2 / EPS panels can be attached to. I'll set the oxygenator up as a ZO2 base unit so the hab can have 'life support' ideally, and with a unit sitting beside the hab apparently connected by a cable it'll add to the realism. How I'll stack and use these units for in transit delivery is going to be a problem however. Something I will think about later, just like the expansion animation I'll need if the hab is inflatable. This is the finished oxygenator sans skin so far, I'll worry about drawing pretty skins once I'm secure in the knowledge I won't be spending hours making more pretty things only for them to not work like my last few attempts. Oxygenator panel mesh: <a href="http://i.imgur.com/SVJQL">http://i.imgur.com/SVJQL</a> Edit: Whoa, idk why there's so much edge shear in that thing. Bad moment of capture is my guess, the actual finished product is as smooth as a baby's arse while still conserving triscount. But it's enough to get the general jist of the shape. The science behind it: at extremely low tempretures one can pass highly CO2 contaminated air through a low-insulative quality pipe exposed to the Martian atmosphere, rendering it liquified, the liquid is then blasted against a catalytic plate which breaks the C from the O2 leaving you with high concentration O2. An animation every so often of an air jet coming from the panel would be grand, so I need to remember to try to do that, as the C is expunged and the O2 is reheated. The O2 can then either be mixed with something readily available, say, left over hydrazine from landing engines, then control combusted to create H20 and straight oxygen, two units that are very handy to have available in an isolated place such as the Duna surface. Bodily fluids can also be processed through an oxygenator in a similar fashion, in fact, I should probably add another atmos loop to that part for weewee to not so icky stuff conversion, as everything has different boiling and freezing points, which makes using the temp outside being REALLY****INGCOLD super handy. The only real cost is heating **** up again, but if you use afforementioned hydrazine reaction the combustion does that job for you, recycling the energy that would otherwise be dispersed and wasted. Update: Just going to keep on making parts for my hab pack and worry about making them work later. I'm having a bit of trouble projecting the unwrap properly for some of the more complex parts (ie: the hab itself has a rubber inflated landing foot to try and minimize impact and hopefully allow for manned landings of fully integrated habs at later points, it's weird ass spiral unwrap takes up most of the field for the UV unwrap. So I'm hesitant to add a complex skin to it until I've got that sorted, I saw some methods of 'unselecting' parts, but due to it being a torus I can't unselect parts because pretty much every unwrapped part is in some way visible; the overall skin of it is a simple low res rubber compound so it shouldn't be too dramatic if I just resize that part much smaller than the others right? Also, do any of you folks use Twitter? If so, add me, @bashpr0mpt, to show my appreciations I'll throw you some of my fans to bump your follower numbers and make your e-peens larger. Hit me up and @ message me when you've added me so I have your usernames and can add you back / give you guys a shout out. Thinking about making a communications platform for the top of the hab to house a few antennae and a dish, I'm thinking of making a nicer variant of the remote tech dish, I've jury-rigged a few different dishes to use instead of the woeful mapsat dish (although the mapsat dish is nicely animated, I'll definitely give it that! But having one design of such an awkward height and size is frustrating!) I'm also considering making the landing foot and building foundation as a separate part, and having it separated from the bottom of the hab by very small trussing just as an extra bit of fluff and detail. Although from a scientific POV you wouldn't want martial air getting under your hab and would want it pressed firmly against the soil to avoid windchill dropping the skin temp. An RTG, that should be what I make next. I'd love to add a functional air lock to the hab, a crew tunnel to connect habs (if we had docking systems that worked I'd totally try and get it set up so you can connect them on the planet (using that nifty forklift from kerbal.net or by EVA like ORDA's refueling hose), but I'm going to need some serious assistance working out node connection location coordinates. ATM I've just copypasta'd **** for illustrative purposes simply because I'm more interested in getting the part to appear in the game first and foremost. Uh, yeah, RTG's, they're handy. Radioisotopic thermal generators are pretty much free electricity! If I could get it working with the electricity plugin (if only Zoxygene and the Electricity plugin guys got together and made their systems talk to each other, man that would be epic!) it'd naturally attach someplace close to the Oxygenator panel, or perhaps even mount on it. Nah, Kerbal's are suicidal, but you still want radioactive **** a few feet away from your bedroom. >_> Right?
  20. Welcome computer scientists This thread is for discussion of the many uses of Linux, BSD, Windows, OSX and any other OS in the pursuit of scientific discovery, of software available on these platforms for conducting science at home, of experiments with hardware and software to do interesting and new things, and general chat about how these OS's are for us and our experiences with them. So tell us what you use and why, how you got started and what things you do with your OS that sets you apart from the mainstream computer users. Ultimately the software we use and what we do with it is more important than the platform we are on, that's why this thread is open to all, if it's a computer and you can do science on it, you can talk about it here
  21. I recently deleted Kerbal Space Program 0.17, but why would a gamer that is good at a game delete it?? Well the answer is simple, with a complicated story... One of my good friends and I both like the game and we had the idea of buying the game. So i gave her $15 ( when it was ) to buy the game. Everything was chill we bought two copies of the game. $30 to the Dev team right? Wrong! She pocketed the money and gave me a pirated copy of the game via flash-drive, I, thinking it was a legit copy, played the game, downloaded mods, and posted my ships on the forums like a good little Kastronaught. Everything was peachy. Then update 0.17 came out, and I couldn't wait to play it. The questioned pirate had gotten the game in 1 our of release, impressively fast. That should have been Hint #1, but i was blinded by my love for the game and could not wait to play! So that Friday, she came over to my house and gave me the game. Hint #2, she didn't want to give me the info to his Ksp Store account so I can use the patcher. I asked why and she said "Because I don't want you to buy more copies without my permission". Which is Hint #3, and the one that made me stop and think about this, she let me know the username and password to her amazon account. So I did a little snooping, and what I found was a Pirate Bay link to Kerbal Space Program 0.17. So I looked in the Google downloads and saw a torrent file of ksp 0.17 and 0.16. I was ..."Speechless"... She ended up giving the money back, but never paid for the full game. I would pay for the game but I don't have a credit card I can use having mine taken away for overspending and until i'm 18 ( I'm 15 ) I can't get a new one... -____- *. So I did the right thing and deleted the game. We are still friends but not as gamers anymore.... ( i don't want any messages saying "You should call the police on them" or "You should never talk to them any more" ) I just wanted to put this out there, and if this happens to you or sounds like what's happening to you.... ***Watch Out For Space Pirates***
  22. This is a thread about docking. There have been many threads that have been hijacked by the "docking" word. There has been a fair bit of flame, in both directions. Since those of us that are VERY excited about docking do not really have a voice in the other forums, I decided we needed on here. Rules: - This is NOT a rant thread. Docking will be implemented when Squad is ready. - No Trolling. We all know that docking is not here, is partially implemented by modders and that not everyone wants docking as bad as many of us want it. - you can talk about anything docking. History, mods, desires, possible implementations, experiences, etc are all encouraged. Personally, docking will be the "holy grail" of the game. It makes a space program "real" to me. I watched the Friendship, Gemini and Apollo missions in real time.
  23. hi, i would post pictures if i could, it is a complete fail at the moment, looks nice but, i have the missile problem sorted out but still the heli does front flips on takeoff now... And just wondering but is there any talk about homing missiles yet? 0.o;.;
  24. Moderators warning! Talk of having pirated the game might get you in a bad, bad spot.... Not advisable.... But even less so is to actually do it, that's just evil... KSP is made by a tiny company based on Mexico, they are just big enough to manage with what they have, and some of the crew isn't even hired as full time Piracy on KSP is basically robbing your brother or similar.... Squad is not a large corporation with millions to invest on risk.... This is actually their first and only title, and the no-DRM policy serves as a model of honest design and thoughtfulness What you did was honest, no doubt - in the spirit of not punishing honesty, i will not burn this thread down (just yet, still other mods might) Btw - there's no such thing as a pirated copy of the game... It has no DRM, so you could only download it legitimally by logging in with a valid store account.... After that, the game is delivered in .zip format, no installers, no messy what-did-i-just-put-in-my-pc nonsense... Unzip, play.... If you have an account with a proper purchase, then your installation is valid.... The problem here is not as much the pirated copy as it is the pirate distribution source Some users have been able to report these foul sources to whoever does the hosting and get them taken down... This is a very noble thing to do, if at all possible Please, spread the word - KSP is built on the philosophy of "make money to make games, don't make games to make money" And get better friends, really.... Cheers!
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