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  1. Just a place to talk about KSP
  2. Hey everyone! I'm carlmora18, also known as Carl! I've been lurking on the forums for a while now, even replied to threads here and there, so I thought it was time to formally introduce myself to the rest of you fine folks! I've been into KSP since .14, and played the demo until the monthly living bills let off and I could spend a little money and get it. Then these guys put out the EVA update and I was floored. I've been into NASA and space exploration for a years - ever since I visited the Kennedy Space Center when I was 16 (now 24). It's fun to actually plan out a series of missions as I would imagine NASA would do and to then design the rockets to carry them out! I started watching YouTube tutorials and really got into Scott Manly and Kurtjmacs videos! Scott is pretty much my idol as far as understanding how rocket design and astrophysics work, plus you really can't beat that awesome accent and occasional nerdy humor. They have actually inspired me to make my own videos of KSP with commentary. I only have two videos so far, but it's the first time I've put myself out there on youtube and the first time I've heard my voice on there. Kinda helped me break out of my introvert shell so I want to thank Kerbal Space Program, its developers and it's awesome community for helping me with that. Anyway! Done ranting, I hope to get to know many of you and talk some rocketry over this games life time (which will be INFINITE).
  3. The purpose of the arches and munoliths is to provide endless speculation, entertainment and talk, over the most trivial of content. This thread being a case in point. Other game devs must be weeping over this. The WOW devs come to mind.
  4. 0.17 is almost here I have gathered up plenty of information and said by Nova a few days ago i can now tell u that these planets im about to show u are official! Here is a picture of the new planets. What they look like.. And were there positions are in the Kerbal System. I did not draw/make this picture... this was taken by Nova so this is 100% real 0.17 screenshot form him Except the pictures of the planets i out in. [ATTACH=CONFIG]32410[/ATTACH] Feel free to talk about these new planets. How u will get to them and etc.... Click on the Picture to see it better
  5. They are the sort of Easter Egg developers put into games, especially early on when a lot of real content has yet to appear. Same as the monoliths, they are there simply to give people something to stumble across, talk about, and go out and search for. They take much less work than proper game content, so they can be added early and cheaply:- they are very cost-effective content for the benefit of early purchasers!
  6. This is the third 0.17 discussion thread. Thread Rules: 1. Talk about 0.17 only! 2. No talking about other updates or stuff that will never be implemented! 3. No arguments! Keep this thread newbie-friendly, so if we get lots of pages and a newbie comes with a new question, don't shout at them, answer politely. Last one was getting really big so its time for a new one. Link to the old post http://kerbalspaceprogram.com/forum/showthread.php/16723-UNOFFICIAL-FANMADE-0-17-Discussion-Thread-2
  7. Switch subjects for a bit. lets talk about engines. Since rockets aren't necessarily based around the 1m standard anymore, we need a better diveristy of engines. The thing is, we already have a lot of models in the pack, with some overlap. So i think there will be some shuffling of engine sizes in the next version, to cover things better. It may break some old designs.. but things have changed pretty radically since .16, so I think thats okay.' Here's what I have planned Lander-class engines The Odin service module (4 nozzles/built structure) The descent and ascent stages of the Thor lander 1 meter engines (from weakest to heaviest) RMA (the small lander-style engine, useful for orbiting and heavy landers) K2-X - Upper stage engine, highly efficient in vacuum GG-M4 - the quad-engine, slightly enlarged and used as a 1m heavy lifter NERVA and Aerospike remain as specialty engines 1.75M engines SPS-10 (now 20) - the other small "1m" engine - now much larger, for use on an Apollo-style CSM (roughly a 2m analogue) Twin Bertha Lite M-50 (used to be 1m, slightly enlarged and aimed ay being used with a 5x plate adapter on 5m stages, or as an upper stage on 1.75/2m rockets. Medium Bertha - The heavy lifting "single" nozzle engine in this range. 2m engines Bearcat Tr-engine - lightweight lifting engine Large bertha - upscaled to 2m, now the biggest and most powerful single-nozzle engine in the pack Energia-style Quad engine - Heavy lifter/1st stage engine for 2m 3m engines 5x beatcat "SLS" engine pack - more efficient than 4x800 4x-800 - Same as always, big, loud and powerful. 5m engines The Matriarch/Omni-Bertha - how she was always meant to be experienced. Truly frightening New Adapter plate, 5x 2m engines (think Saturn V) Was pondering a place for the single bearcat engine, but I am not sure there is room for another engine. Thoughts?
  8. I would use Bandicam, when it gets close to 10 minutes I pause the video for a few seconds don't talk and record more, so it acts like there was no delay.
  9. So I've been using the map to check up on my trajectories etc. and after getting the hang of it, it all seems pretty easy. Is there a way I can do this without looking at the map? Are there information i can use that will allow me to try and do it without the map, for a little more challenge or is that crazy talk? If there is, some guidance to the right info and gadgets would be appreciated!
  10. Possibly. I need to talk with the ZO2 person (people?) about integrating support for this. (It would require a change in their code, as well as a slight change in mine) I'm still thinking about how to detect other modules that support my interface... Going to have a change in the IFuelSource interface to support this (changing FuelType from an int to a String is the current diff for that...)
  11. DRM doesn't help games. A small group like Squad simply doesn't have the time or money to waste only to hear some pirates cracked it hours after release. At least he bought his own copy and is spreading the KSP name. Eventually the friends who are just copying it might just gain enough interest to go ahead and purchase their own key. In the end he may be "hurting" the devs, but the poeple who aren't paying may have not paid anyways but will at least talk about the game to their friends.
  12. Dave Thompson here, Good news is, the boys down in engineering assure me it's a two stage rocket design, however they also informed me I shouldn't be talking about these rockets as apparently the ships panels contain large amounts of asbestos, ha! ...and they're telling me I ought to stop making these announcements. Now that gave me an idea... make more announcements! I pay the bills around here, I can talk about these designs all damn day!
  13. In 0.17 update one of many things will be coming out. Like the new IVA's, and the new planets! Now ive only gathered so much information that i cant put it all out in this thread. So i am just going to put a few pictures i have and show u guys what to expect of these new planets. (this thread is probably not 100% correct so dont take all my word for it.) Planets: Charr, Eve, Kerbin, Murs, Green gas gaint. [ATTACH=CONFIG]32016[/ATTACH] [ATTACH=CONFIG]32017[/ATTACH] [ATTACH=CONFIG]32018[/ATTACH] [ATTACH=CONFIG]32019[/ATTACH] I took out that link to one of Nova's threads because it was old and ancient i never new You can also see more pictures of these awsome new planets in this link to Nova's profile. Go there and look at his pics. :http://kerbalspaceprogram.com/forum/member.php/3898-NovaSilisko
  14. That's crazy talk! I don't even know what Photoshop is! What is it, something you put in salad dressing!? That has nothing to do with images! BAH! *runs away*
  15. I've heard talk about a lava planet, but have seen no pictures to confirm this. are any images of this lava planet available?
  16. Post merged from Lets Talk About the new Kerbal System! since its purpose is also to discuss the planets. As a note, please use the spoiler tag when posting several images to avoid finger injuries due to scrolling down the page
  17. As we all know my last thread i had put-in the wrong url for the pictures. so here are the pictures for real this time. feel free to talk and say anyhting about the new planets.
  18. This was a tough challenge. Talk about precision rendezvous. As you can see in the albumn below, I first attempted to recover him by rendezvousing nearby and pushing him back with another kerbin. However, this failed terribly as whenever their helmets bumped both would get knocked senseless for a time, so Jeb ended up floating 300m away. The way that worked ended up being a 0.5m/s or less collission course with jeb, where he would grab on to one of the many ladders when the ship got close enough. Album link will be added shortly. This challenge would be a lot easier if they let kerbonauts grab onto things like other kerbonauts! I claim head ARC Rocket Scientist. As long as it doesn't come with administrative duties. PS: +1 rep for this amusing challenge http://imgur.com/a/Fn7BH#0
  19. Basically, you make an image with your text with it and turn it into a SSTV sound. Then the user below you had to decode the sound, and make a sound for the other user to decode! I will start: http://snd.sc/RlT1xw Use TX mode Robot 36. Good luck decoding it!
  20. So by now everyone should now that in the new 0.17 update there will be 4 new planets made by (Nova)! At this point everyone have a general talk about these planets and there moons and bring up things like how we can get to these planets, or how certain ships effect on ur landings orbits...etc.. Or just talk about how cool the planets look! 1 planets i dont have a pic of is the new lava planet that may not have lava until other future updates. Will it be in 0.17? or it i will be in 0.17 but just without the lava lol Here are the pics i got:
  21. So I recorded a moon mission today. Right after I recorded I checked facebook and saw the Neil Armstrong had died. He was my hero when I was a wee lad and now I will never have a chance to meet him. I would always talk to my friends about all the apollo missions and had the dream of meeting Neil Armstrong. Over the past few years this idea has faded in my mind but now that I know I can never meet him it brought a tear to my eye. In this thread you can post your thoughts about the apollo missions or any other missions (even a ksp mission) for others enjoyment. My mun landing:
  22. Very professional. Nice short video too, not like some of those 15 minute monstrosities made by people who love hearing themselves talk.
  23. speedio

    Irc ?

    IRC stands for Internet Relay Chat. It's possibly the earliest instant message system on the internet. It allows people to talk to each other in real time. Check this topic out for more info. http://kerbalspaceprogram.com/forum/showthread.php/8421-Check-out-our-new-IRC-Channel The simplest way to join us on IRC is to follow this link: http://client03.chat.mibbit.com/?channel=%23kspofficial&server=irc.esper.net&charset=windows-1251 Just fill in your name at that page an press go. And it will connect you to the channel. You can also use a dedicated IRC program that you run from your computer rather then a webclient. If you like hanging out in our IRC chan I recommend that you get one. Most are free. mIRC is a fairly popular one. Theres also xchat , pidgin (supports lots of other things as well.), and many more. Hope to see you there
  24. Post merged from "Lets Talk About the new Planets!", since they serve the same purpose. cocomoe1002, you can take a look at this picture from what-the, which shows all known bodies of the new system at this time.
  25. I don't think this is Space Kraken. I think he somehow got his ship and Jeb partly under the surface of Minmus. So he was suddenly below Minmus (I doubt they are allowing negative altitude, which explains the 9's), everything was black because the camera was under Minmus's surface texture and there would be no lighting inside the planet, I'm not sure why he flew off, but that explains what happened before that. Remember everything in the game is hollow, so if you manage to clip through the "wall" (I can't remember the actual term), there's nothing to stop you from falling forever. I'd have to talk to my friend who does game design to see if I'm on the right track on this one.
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