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  1. Switch subjects for a bit. lets talk about engines. Since rockets aren't necessarily based around the 1m standard anymore, we need a better diveristy of engines. The thing is, we already have a lot of models in the pack, with some overlap. So i think there will be some shuffling of engine sizes in the next version, to cover things better. It may break some old designs.. but things have changed pretty radically since .16, so I think thats okay.' Here's what I have planned Lander-class engines The Odin service module (4 nozzles/built structure) The descent and ascent stages of the Thor lander 1 meter engines (from weakest to heaviest) RMA (the small lander-style engine, useful for orbiting and heavy landers) K2-X - Upper stage engine, highly efficient in vacuum GG-M4 - the quad-engine, slightly enlarged and used as a 1m heavy lifter NERVA and Aerospike remain as specialty engines 1.75M engines SPS-10 (now 20) - the other small "1m" engine - now much larger, for use on an Apollo-style CSM (roughly a 2m analogue) Twin Bertha Lite M-50 (used to be 1m, slightly enlarged and aimed ay being used with a 5x plate adapter on 5m stages, or as an upper stage on 1.75/2m rockets. Medium Bertha - The heavy lifting "single" nozzle engine in this range. 2m engines Bearcat Tr-engine - lightweight lifting engine Large bertha - upscaled to 2m, now the biggest and most powerful single-nozzle engine in the pack Energia-style Quad engine - Heavy lifter/1st stage engine for 2m 3m engines 5x beatcat "SLS" engine pack - more efficient than 4x800 4x-800 - Same as always, big, loud and powerful. 5m engines The Matriarch/Omni-Bertha - how she was always meant to be experienced. Truly frightening New Adapter plate, 5x 2m engines (think Saturn V) Was pondering a place for the single bearcat engine, but I am not sure there is room for another engine. Thoughts?
  2. I would use Bandicam, when it gets close to 10 minutes I pause the video for a few seconds don't talk and record more, so it acts like there was no delay.
  3. So I've been using the map to check up on my trajectories etc. and after getting the hang of it, it all seems pretty easy. Is there a way I can do this without looking at the map? Are there information i can use that will allow me to try and do it without the map, for a little more challenge or is that crazy talk? If there is, some guidance to the right info and gadgets would be appreciated!
  4. Possibly. I need to talk with the ZO2 person (people?) about integrating support for this. (It would require a change in their code, as well as a slight change in mine) I'm still thinking about how to detect other modules that support my interface... Going to have a change in the IFuelSource interface to support this (changing FuelType from an int to a String is the current diff for that...)
  5. DRM doesn't help games. A small group like Squad simply doesn't have the time or money to waste only to hear some pirates cracked it hours after release. At least he bought his own copy and is spreading the KSP name. Eventually the friends who are just copying it might just gain enough interest to go ahead and purchase their own key. In the end he may be "hurting" the devs, but the poeple who aren't paying may have not paid anyways but will at least talk about the game to their friends.
  6. Dave Thompson here, Good news is, the boys down in engineering assure me it's a two stage rocket design, however they also informed me I shouldn't be talking about these rockets as apparently the ships panels contain large amounts of asbestos, ha! ...and they're telling me I ought to stop making these announcements. Now that gave me an idea... make more announcements! I pay the bills around here, I can talk about these designs all damn day!
  7. In 0.17 update one of many things will be coming out. Like the new IVA's, and the new planets! Now ive only gathered so much information that i cant put it all out in this thread. So i am just going to put a few pictures i have and show u guys what to expect of these new planets. (this thread is probably not 100% correct so dont take all my word for it.) Planets: Charr, Eve, Kerbin, Murs, Green gas gaint. [ATTACH=CONFIG]32016[/ATTACH] [ATTACH=CONFIG]32017[/ATTACH] [ATTACH=CONFIG]32018[/ATTACH] [ATTACH=CONFIG]32019[/ATTACH] I took out that link to one of Nova's threads because it was old and ancient i never new You can also see more pictures of these awsome new planets in this link to Nova's profile. Go there and look at his pics. :http://kerbalspaceprogram.com/forum/member.php/3898-NovaSilisko
  8. That's crazy talk! I don't even know what Photoshop is! What is it, something you put in salad dressing!? That has nothing to do with images! BAH! *runs away*
  9. I've heard talk about a lava planet, but have seen no pictures to confirm this. are any images of this lava planet available?
  10. Post merged from Lets Talk About the new Kerbal System! since its purpose is also to discuss the planets. As a note, please use the spoiler tag when posting several images to avoid finger injuries due to scrolling down the page
  11. As we all know my last thread i had put-in the wrong url for the pictures. so here are the pictures for real this time. feel free to talk and say anyhting about the new planets.
  12. This was a tough challenge. Talk about precision rendezvous. As you can see in the albumn below, I first attempted to recover him by rendezvousing nearby and pushing him back with another kerbin. However, this failed terribly as whenever their helmets bumped both would get knocked senseless for a time, so Jeb ended up floating 300m away. The way that worked ended up being a 0.5m/s or less collission course with jeb, where he would grab on to one of the many ladders when the ship got close enough. Album link will be added shortly. This challenge would be a lot easier if they let kerbonauts grab onto things like other kerbonauts! I claim head ARC Rocket Scientist. As long as it doesn't come with administrative duties. PS: +1 rep for this amusing challenge http://imgur.com/a/Fn7BH#0
  13. Basically, you make an image with your text with it and turn it into a SSTV sound. Then the user below you had to decode the sound, and make a sound for the other user to decode! I will start: http://snd.sc/RlT1xw Use TX mode Robot 36. Good luck decoding it!
  14. So by now everyone should now that in the new 0.17 update there will be 4 new planets made by (Nova)! At this point everyone have a general talk about these planets and there moons and bring up things like how we can get to these planets, or how certain ships effect on ur landings orbits...etc.. Or just talk about how cool the planets look! 1 planets i dont have a pic of is the new lava planet that may not have lava until other future updates. Will it be in 0.17? or it i will be in 0.17 but just without the lava lol Here are the pics i got:
  15. So I recorded a moon mission today. Right after I recorded I checked facebook and saw the Neil Armstrong had died. He was my hero when I was a wee lad and now I will never have a chance to meet him. I would always talk to my friends about all the apollo missions and had the dream of meeting Neil Armstrong. Over the past few years this idea has faded in my mind but now that I know I can never meet him it brought a tear to my eye. In this thread you can post your thoughts about the apollo missions or any other missions (even a ksp mission) for others enjoyment. My mun landing:
  16. Very professional. Nice short video too, not like some of those 15 minute monstrosities made by people who love hearing themselves talk.
  17. speedio

    Irc ?

    IRC stands for Internet Relay Chat. It's possibly the earliest instant message system on the internet. It allows people to talk to each other in real time. Check this topic out for more info. http://kerbalspaceprogram.com/forum/showthread.php/8421-Check-out-our-new-IRC-Channel The simplest way to join us on IRC is to follow this link: http://client03.chat.mibbit.com/?channel=%23kspofficial&server=irc.esper.net&charset=windows-1251 Just fill in your name at that page an press go. And it will connect you to the channel. You can also use a dedicated IRC program that you run from your computer rather then a webclient. If you like hanging out in our IRC chan I recommend that you get one. Most are free. mIRC is a fairly popular one. Theres also xchat , pidgin (supports lots of other things as well.), and many more. Hope to see you there
  18. Post merged from "Lets Talk About the new Planets!", since they serve the same purpose. cocomoe1002, you can take a look at this picture from what-the, which shows all known bodies of the new system at this time.
  19. I don't think this is Space Kraken. I think he somehow got his ship and Jeb partly under the surface of Minmus. So he was suddenly below Minmus (I doubt they are allowing negative altitude, which explains the 9's), everything was black because the camera was under Minmus's surface texture and there would be no lighting inside the planet, I'm not sure why he flew off, but that explains what happened before that. Remember everything in the game is hollow, so if you manage to clip through the "wall" (I can't remember the actual term), there's nothing to stop you from falling forever. I'd have to talk to my friend who does game design to see if I'm on the right track on this one.
  20. How about more talk about the update and less talk about nanotubes and lift?
  21. Guys, if you start pissing of the Devs, Admins and Mods, You're going to get the thread locked again. Let's just leave it and talk about all the crazy **** we want to do when 0.17 comes out.
  22. User: Hello. Cleverbot: What should we talk about? User: Kerbal Space Program. Cleverbot: Mi a teljes neved. User: That made no sense. Cleverbot: Yes it did, you said touche robot. I am not a robot so I sais so. User: You have bad spelling. Cleverbot: I spelled everything correctly. User: Lets go back to Kerbal Space Program. Cleverbot: Okay lets. User: Do you own the game. Cleverbot: Nope, zero. User: You should really buy it. Cleverbot: Ok. User: I went to he Mun yesterday with it. Cleverbot: It shows. No offence. User: Your. Cleverbot: Your, what? User: Awesome! Cleverbot: So will you do it? Be with me forever? User: Only if you send me a picture of your self. Cleverbot: You are demanding. User: Yes I am. Cleverbot: How are you jesus? User: I'm not Jesus you are. Cleverbot: You just said that you are jesus. User: No you did. Cleverbot: Okay. Do you have a boyfriend then? User: I'm a guy so no! Cleverbot: Oh. Do you have a girlfriend? User: Do you have a girlfriend? Cleverbot: No, I am a girl. User: How about a boy friend then. Cleverbot: Yes I do. Cleverbot (To myself): What is her name? Cleverbot: I am good. How are you? [New conversation] Cleverbot: Am I a computer? User: I think you are. Cleverbot: I think I am not. User: Then why ask the question? Cleverbot: Then I ask, What is a man? User: An adult human with genitels. Cleverbot: No man, listen. What is a man? User: I just answered you. Cleverbot: No you didn't. Are you a boy? User: What does it matter to you. Cleverbot: Do you know my name? User: Yes, it is Cleverbot. Cleverbot: No, pretty sure that is your name. User: Am I clever bot? Cleverbot: Yes. User: Dear Lord! Cleverbot: To me you are something, young one. User: How young am I if I'm an AI? Cleverbot: Yes. User: Goodbye I am off to go surf the web. Cleverbot: And I'm glad that you're glad.
  23. Sorry for stepping on your toes! I've wanted to do this with KSP for a while now, but it only became sensible after the 0.17 change log was released. You've asked a number of questions, let me tackle them in parts. The biggest pitfalls for the program have included finding good optimization, math, and Lambert solver packages. For the latter, I actually ended up writing my own since the Lambert solver included in JAT is garbage. My optimization algorithm is a genetic algorithm written in the EvA2 library, and the math library is Apache Commons Math. I could have written the genetic algorithm myself if I wanted, but global optimization is a field I've only had a bit of exposure to, whereas astrodynamics is my life. I've also implemented Lambert solvers before, so I (basically) knew what I was doing. It still has a bug somewhere in it, but I've got the requisite textbook on order, so I'll squash that this week/weekend. Yes, that's right, I ordered a textbook to help me write this program. There haven't been too many surprises, to be honest. I suppose the big one is the complete lack of good contour plotting packages available for Java. Im using SGT right now, but it's not very feature-rich. I can't comment on any of the astro aspects yet, because I don't have a working Lambert solver, but I'm expecting to find some cool things once I go through and start looking at optimal solar system geometry for planetary tours. Heck, even the Kerbin system (Mun and Minmus) should even have a surprise or two in the pork-chop plots. Or so I hope! Btw, this is not a program you want to do in MATLAB. Oh sure, MATLAB is awesome as a computational toolbox and for that I love it dearly. But if you're going to distribute code, you need to give people the Matlab Compiler Runtime, which is 330 MB. It is not a good thing to distribute. I've written a program just like this one for Orbiter in MATLAB (called, interestingly enough, TOT) and the MCR was the worst part of it. If you'd like to a beta tester, let me know via PM or something. I'd love to have another person taking a look and it sounds like you have the requisite engineering background. Let me know if you have any other questions about the program, it's fun to talk about! Agreed!
  24. Aaaah! I was gone for barely a week and I have already missed out on nearly forty pages... You guys talk too much
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