Search the Community
Showing results for tags 'aging'.
-
Kerbals Get OLD! - Adds an Aging Mechanic to KSP Kerbals will now grow old & die. This mod adds a new GUI with a calender icon to the toolbar. Click the calender to view a list of your kerbals and their ages. Fully configurable via in-game settings. You can also edit Kerbals in-game to change their current age so you can properly age up Kerbals that existed before the mod was installed. __________ New Kerbals will randomly start with an age between 23 & 38 By default once kerbals get between the ages of 305 to 330 they will die on a random year. Kerbals also have a 1/25 chance of being blessed. If a Kerbal is blessed they will live up to an extra 50 years past 330. When a Kerbal is within 10 years of death their name color will change to yellow in the GUI. If they are within 4 years of death their name will change to red. It also shows a kerbals date of birth. If a Kerbal was born before Y1 their date of birth will be labeled as "Yxx B.S.C. Day XX", B.S.C. stands for "Before Space Center". __________ This mod is fully compatible with DeepFreeze. Freezing kerbals will stop them from aging. Kerbals who died before the mod was installed will have their birth-date & death-date labeled as UNKNOWN in the deceased menu. DOWNLOADS GITHUB SPACEDOCK CKAN RELEASE 1.1 NOTES
-
What do you guys think is a Kerbal's individual lifespan? Now, I don't think they only live 70 years on average like humans, considering they seemingly don't need food and can theoretically perform photosynthesis, are immune to space radiation, and can stay 70 years on a cramped space without mental or physical damage, so they seem to be a lot more "durable" than humans, but if you had to attach a value to a Kerbal's average lifespan, if they even are mortal at all and can't die only from explosions, how long would you say they live? A ""little"" bit more than humans, about 150 years? Thousands of years? Or have they discovered the secrets to anti-aging technology like humans hope to do in the future and are actually biologically immortal to diseases and aging, and can only die from serious life-threatening situations? Of course, all of this discussion is pointless, if I had to guess I'd say Kerbals don't age because of game design, game difficulty (making it easier instead of old Kerbals dying on a mission) and maybe limitations, and perhaps this could change and theoretically an individual Kerbal could have a biological age in KSP2, but it is still fun to discuss and guess the reason why this could happen in-game on KSP1, so what do you guys think? Share your opinion below if you feel like it!