Jump to content

Search the Community

Showing results for tags 'ailerons'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 1
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 2 results

  1. Whenever I design a space plane I almost always find that it'll want to pitch down when full of fuel and pitch up on re-entry and almost empty of fuel. So far my solution has been either have the wings way back which makes the pitch down even worse and take-off's a pain or have too much fuel so that I can move it all forward on landing which is wasteful (and uncontrollable if very low on fuel). So I've been playing around with a third option, have some flaps which pushes the nose down on reentry/landing (so more like a trim tab). I've had inconclusive results so far, it does seem to push the nose down but often not enough to stop the plane flipping upwards. Am I onto something here and just need more/bigger/better positioned "flaps" or is it a wasted effort?
  2. I've been having some problems with the ailerons, when I try to roll the plane they start to spazz out. Is this a bug? I have a recording of it. https://www.youtube.com/watch?v=rV_itlaB9yA&feature=youtu.be
×
×
  • Create New...