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  1. I had another thread where I was asking about a differential for Kerbal Space. I decided to build one and after polishing it a bit I'm ready to show it off. Works in 1.2.2 currently using the Infernal Robotics plugin, TweakScale, and ColliderStrikesBack for intra-vessel collisions. Doesn't explode with cheats off either thus it would work for campaign players. This one is jammed full of features! Selectable drive modes..... * Left wheel drive with low torque (slips easily, may be good for traction on slick surfaces) * Right wheel drive with low torque (Right drive engaged but not locked, left disengaged) * Right wheel drive locked (Right drive engaged all the way into lock, left disengaged) * Left and Right Wheel Torque Biasing Drive (Both engaged but not locked) * Left and Right Wheel Locked (Left engaged, Right engaged fully into lock) * 3-Way custom gear ratios (Move pistons individually and asymmetrically) About the 3-way ratios... Since each piston is independently movable you can underdrive the left or right wheels by retracting a few on only one side. This would produce a yaw effect for turning or allow you to essentially have more than one rear end speed if you do it for both sides. Start with 4 out for slow crawling speeds and shift 4 more out for high ratios. Should be all we need for some serious fun! Turn on subtitles (CC) for a walkthrough as the video plays. Recommended. I'll get the craft uploaded and provide a link shortly.
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