I've been working on some parts for a mod I'm making, and I'm having trouble with my control surface part. The part is similar to the delta-deluxe winglet in that it has a built-in control surface, which I attempted to do by having the control surface as a separate mesh which I assigned the module to. It is mostly working, but it rotates around the wrong axis. I tried re-orienting it in Unity, and it didn't change, and I tried re-doing the axes in blender but it didn't carry over into Unity. How can I make the control surface rotate about the correct axis?