Jump to content

Search the Community

Showing results for tags 'contractpack'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 1
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 3 results

  1. Air-Klaciers Compagnie d'aviation What is Air-Klaciers: Air-Klaciers is a contract pack aiming to bring the swiss mountaineer into the game ! I do enjoy to play with contract pack just to have a bit more immersion and one type of contract I've always liked were the rescue mission in GAP but there are only two. So I've tweaked them and finally created my own rescue and transport contract. Purpose: Air Klaciers is a Kerbal aviation company that offers air transport services as well as an emergency service just like the real-world counterpart Air-Glaciers. It's a well-known swiss company what mostly use helicopter and I like to play with them in KSP, so why not create a contract pack to bring an incentive to play with either a VTOL (vertical take-off and landing) or a helicopter. How to: There are two types of contract, the rescue mission and the transport. Rescue Mission: For you to access these missions, you have to complete a first flight contract "Land on a helipad !". It is needed for you to learn how to fly a helicopter or a VTOL (vertical take-off and landing) to ensure you'll be able to rescue the poor kerbals in precarious situation atop the mountains. Rescue kerbals lost in the mountains or in the middle of nowhere Transport Mission: For you to access these missions, you have to complete a first flight contract "Retrieve a scientist looking for old technology". These are little missions to retrieve a kerbal somwhere on Kerbin and bring her/him back to the KSC. All contracts and vessels included in this pack are completely playable in stock KSP and this contract pack is compatible with my heavily modded game (160+). Dependencies: Module Manager Contract Manager You need them both in order for the contract to appear Mod Recommandation: Airplane Plus (need a small tweak to work in 1.11) ColdwarAerospace Both add really nice helicopter. Waypoint Manager just because I use waypoint for the contract and it's easier to manage them Aircraft: I've used helicopter with small tweak from blackheart612 on KerbalX Agency: Air-Klaciers, a new custom agency which gldlay offer transport and emergency services Download and Installation: License: MIT SPACEDOCK CKAN when I understand how to ALTERNATIVE LINK (Google Drive) If downloaded, drop the "GameData" file into your "GameData" which is located inside "Kerbal Space Program". Know Issues: If you go to the tracking station after accepting a contract, the kerbal in distress will appear so you know where he is. It can break the immersion so you can either turn-off the display of kerbals on the Tracking Station or play along. I usually give a lot of clue for where to look so it shouldn't be hard to find them. To do: Create more contracts Balance the contracts Find new points of interest More immersion More spelling and grammar checker Exit the atmosphere ? Credits: @nightingale for creating contract configurator and the awsome wiki @inigmaand @Tudor Aerospace for their respective contract pack which help me understand how to write a cfg @L0ck0n and @blackheart612 for their respective mods which add some really nice stock-a-like helicopter parts
  2. Contractpack: Dawn of the Space Age (aka: KSP Campaign) I'm new to mods, so be kind. I play KSP already for a longtime and like the game very much but I think the game lacks a good mission structure. I think you are send to quickly to other planets, whereby you mostly lack the technology/science or you have to make ridicules multi biome missions sending kerbals on the first rocketish vessel to minmus. I like a more realistic approach where some sort of caution and care for kerbals is present, more robotic exploration before we send the kerbals (although Jebediah will probably challenge this ). Also I like a more structured approach like they also do in real life (Mercury to Gemini to Apollo, etc) Anyway, because im not a modder and could not find (at the time) something that filled my wish, I use (quite long already) a spreadsheet and prebuild roadmap beside KSP to track my progress and future mission plans (also documenting rocket design states and kerbal mission records) . Currently im slowly working to make a contractpack based on the spreadsheet. Download: Beta version 0.1 for download: https://github.com/KSPJack/Dawn-of-the-Space-Age/releases/tag/DotSA_vB01 Still a rough version, a lot of polishing must be done. Issues tracker: To report issues: https://github.com/KSPJack/Dawn-of-the-Space-Age/issues Changelog: Planned for next release: Mods: You need Contract Configurator to use the contract pack: http://forum.kerbalspaceprogram.com/index.php?/topic/91625-105-contract-configurator-v1931-2016-01-11/ Recomended : SETI unmanned before manned (or an other mod with same goal): http://forum.kerbalspaceprogram.com/index.php?/topic/95645-105-seti-unmanned-before-manned-patreon/ RemoteTech: http://forum.kerbalspaceprogram.com/index.php?/topic/75245-105-remotetech-v169-2015-11-10/ SCANsat: http://forum.kerbalspaceprogram.com/index.php?/topic/72679-105-scansat-v145-real-scanning-real-science-at-warp-speed-december-22/ Credits: Nightingale - for Contract Configurator! Campaign mission roadmap: Preview picture of some completed test missions (with typos ): Program description: Note: not al programs included yet, see roadmap for all missions and future plans. Note: [R] = mission can be repeated. Dawn Program Main objective First rocket development and early robotic space exploration Preconditions to start program None Program Description The Dawn missions are the first rocketry steps made by the Kerbals. After Wernher von Kerman researched the first rocker parts, we are eager to see what we can do with them. The goal of the program is to get a basic idea how to design and create rockets. Also we would like to get the first looks into space to see how it is up there. Missions Dawn-1 ; unmanned rocket test reaching 15km Dawn-2 ; unmanned rocket test reaching 40km Dawn-3 ; first unmanned sub orbital flight Dawn-4 ; unmanned sub orbital flight with a safe return and landing Dawn-5 ; first unmanned orbital flight Dawn-6 ; unmanned orbital flight, sending science back from low orbit Dawn-7 ; unmanned orbital flight, sending science back from high orbit Dawn-8 ; unmanned orbital flight, bringing science back to Kerbin Eagle Program Main objective Airplane development Preconditions to start program None Program Description The Eagle missions are the first steps made by the Kerbals to atmospheric flight. Wernher von Kerman is not really interested in this project but others see it as a necessary project for future developments in space flight. Jebdiah can’t wait to get in this “planes” to get into to sky. Missions Eagle-1 ; Make a test flight at 2.500m and land safely at the KSC Eagle-2 ; Make a test flight at 5.000m and land safely at the KSC Eagle-3 ; Make a test flight at 10.000m and land safely at the KSC Eagle-4 ; Make a high altitude test flight at 20.000m and land safely at the KSC Exer Program Main objective Kerbalnaut training Preconditions to start program Complete the Eagle-1 mission Program Description Missions for Kerbalnaut training to get some base experience, Missions Exer-1 ; Trainingsflight at 2.500m Falcon Program Main objective Airplane speed tests Preconditions to start program Complete the Eagle-1 mission Program Description The Falcon missions has two origins, first the desire of Jebediah to go faster and faster and the second the concerns of the technicians about breaking the “sound” barrier. To successfully develop a space plane we need to know what will happen at high speed Mission overview Falcon-1 ; Make a test flight at Mach 1 (341m/s) and land safely at the KSC Falcon-2 ; Make a test flight at Mach 2 (682m/s) and land safely at the KSC Falcon-3 ; Make a test flight at Mach 3 (1023m/s) and land safely at the KSC Falcon-4 ; Make a test flight at Mach 4 (1364m/s) and land safely at the KSC Aura Program Main objective Manned rocket development and First manned orbital flight Preconditions to start program Complete the dawn program Program Description After the success of the Dawn missions our next goal is to get a kerbal into space. We need a heavier rocket for it and test it to make sure its safe. Werner has some great idea for a rocket powered escape system and Jebediah loves it. Missions Aura-1 ; unmanned (but with a capsule) sub orbital test flight with a safe return and landing. Aura-2 ; unmanned (but with a capsule) orbital test flight with a safe return and landing. Aura-3 ; Launch Escape System Test Aura-4; first manned sub orbital flight with a safe return and landing. Aura-5; first manned low orbital flight with a safe return and landing. Aura-6; first manned high orbital flight with a safe return and landing. Gaia Program Main objective Mapping Kerbin Preconditions to start program Complete the dawn program Program Description After the science we gathered with the dawn missions we want to make a map of Kerbin to see how it really looks. Some people say there’s more water than land, we need to get a clear answer. Missions Gaia-LR ; Make a Low Resolution Radar Altimetry scan of kerbin Gaia-HR ; Make a High Resolution Radar Altimetry scan of kerbin Gaia-BA ; Make a Biome and Anomaly scan of kerbin Muna Program Main objective Robotic exploration of the Mun Preconditions to start program Complete the dawn program Program Description After we gathered some science from around Kerbin we are curious about our neighbor, a lot of speculation is going on that there might be other life forms over there. We just need to find out, because we don’t know what to expect we want to send some robotic probes to investigate the Mun. Who know what we will discover. Missions Luna-1 ; Make a high orbit fly-by Luna-2 ; Make a low orbit fly-by Luna-3 ; Impact a probe on the surface Luna-4 [R]: Bring a probe in a high orbit and send science back Luna-5 [R]: Bring a probe in a low orbit and send science back Luna-6 : Make a Low Resolution Radar Altimetry scan of Kerbin Luna-7 [R]: Land a probe on the surface and send science back Luna-8 [R]: Land a probe on the surface and bring samples back to Kerbin Luna-9 : Make a High Resolution Radar Altimetry scan of the Mun Luna-10 : Make a Biome and Anomaly scan of Kerbin RCOM Program Main objective Establish a communication network for kerbin and deep space communication. Preconditions to start program Complete the Dawn-6 mission Program Description To successfully communicate with probes and manned flights without depend on brief communication windows we need some sort of relay communication satellites in orbit. Missions RCOM-KB[R] ; Bring a relay communication probe in orbit covering the Kerbin orbits RCOM-KBS[R] ; Bring a relay communication probe in orbit covering the Kerbin system RCOM-ED[R] ; Bring a relay communication probe in orbit covering Eve and Duna RCOM-DS[R] ; Bring a relay communication probe in orbit covering deep space AGIS Program Main objective Development of a space plane Preconditions to start program Complete the Eagle and Falcon Program, AGIS-5 and AGIS-6 can be done after completing the Gateway-1 mission. Program Description After the success achieved in the Eagle and Falcon program we are confident we can develop a space plane. Although Werner is still skeptical and prefer rockets above planes he also see the benefits of controlled vehicle. Missions AGIS-1 ; Unmanned suborbital testflight and return with a safe landing at the KSC. AGIS-2 ; Unmanned orbital testflight and return with a safe landing at the KSC. AGIS-3 ; Manned orbital testflight and return with a safe landing at the KSC. AGIS-4[R] ; Bring a satellite in orbit and return with a safe landing at the KSC. AGIS-5[R] ; Bring a new crew to the Gateway Station and return with a safe landing at the KSC. AGIS-6[R] ; Bring a supplies to the Gateway Station and return with a safe landing at the KSC. CRONUS Program Main objective Manned endurance tests Preconditions to start program Complete the Aura program Program Description To further study the effect off space on the kerbalnauts body we need to perform some endurance test in space. Missions Cronus-1 ; Manned 5 day orbital testflight Cronus-2 ; Manned 10 day orbital testflight Cronus-3 ; Manned 20 day orbital testflight Cronus-4 ; Manned 40 day orbital testflight RECON Program Main objective Orbital maneuver tests Preconditions to start program Complete the Aura program Program Description To make further space exploration and construction possible we need to exercise orbital maneuvers and test if they are possible. Missions Recon-1 ; Perform an EVA Recon-2 ; Perform a rendezvous with a probe Recon-3 ; Perform a rendezvous with a manned capsule Recon-4 ; Perform a rendezvous and dock with a manned capsule MORE PROGRAM DESCRIPTIONS WILL FOLLOW, see roadmap above for complete program overview.
  3. I was working on getting a SCANsat satellite into a the correct orbit when I realized that the SCANsat contract was tracking a different vessel for contract completion. (I think) I've found the parameters for said contract in my save file, but I don't know the vessel ID of the sat that I want it to track, and I don't want to bork my latest career save; I've already backed up the file but just in case. Here's the contract data from the save file:
×
×
  • Create New...