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Showing results for tags 'double jebardy'.
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So I figured I'd finally give 1.1 a try now that there is a patch for it, and I figured I'd see what stock was like, as I normally only play with mods. And besides loading faster (as one would expect), I have seen two major bugs so far: a disappearing resource panel when I clicked the "stage option thingy" checkbox in the resource panel (you know the one) and I can't get it back. The log shows me trying frantically to no effect. Second, I cloned Jeb. Yes, that's right, I did in a few minutes what the best kerbal scientists have been unable to do in years. How? I had him EVA and get back in his pod and a clone of him appeared on the outside ladder where he was standing. I then proceeded to kick it around awhile. (Aside: this seems similar to a bug I think KAS or KIS had a while back, or some other mod). To be clear, this is a fresh install, with no mods - I even deleted the entire steam folder. This is the second time running the fresh install (first time didn't go so well due to stuff and things in the options screen). The only change I made is to the launch shortcut which is "%command%_64" which is left over from my last install. Linux 64 bit, latest version which I believe is something like 1.1.1:1250 or so (see log). I'd like to start pumping mods into this install, but in its current state...eh. Let me know if I need to provide more info. Double...JEBardy? And log here. Cheers. --edit-- Also, it apparently won't let me recover my craft with clones out, so that's neat.