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Powered by 6 state-of-the-art turbojets, the V-22 is capable of 8-second takeoffs with its afterburners engaged. Turn RCS on for a easier time, but it is not required. When the craft reaches a minimal attitude of 180 meters above terrain, the cruising jets can be engaged. As they build up speed, it's a good idea to sustain the VTOL engines, just in case it needs more velocity. It does convert remarkably well though. While in conventional flight, it is capable of speeds exceeding 120 m/s. RCS may be disabled now. Armed with 10 medium range APHE rockets and a large cargo bay for bombs. Cannot take off conventionally without some VTOL assistance, but can land conventionally and vertically. Docking port on top is for landing purposes only. Action group 1: Toggle VTOL afterburners AG 2: Toggle VTOL jets AG 3: Toggle conventional flight jets AG 4: Open bay doors Instructions: Activate VTOL jets and afterburner. Wait until alt above terrain < 180M or so. Activate conventional jets, turn afterburners off, and activate RCS if you haven't yet. When turbofans hit 100 thrust, deactivate VTOL jets and pitch up immediately. You should be able to fly it normally now Landing: Set control to the Clamp-o-tron Jr. above the cargo bay. Turn off conventional jets, and point retrograde or semi-retrograde. Burn until angular velocity is > 2 m/s. Point engines down, lower gear. Throttle to 1/2 power, only throttle up if your speed is above 20 m/s and you're less than 40 meters above terrain. Alternatively, you can perform a conventional landing with the wheels. It can do that, of course. Download Link: https://www.dropbox.com/s/afiaqw3am6wc7lg/MK2%20transition%20VTOL%20Armed%20prototype.craft?dl=0
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