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Showing results for tags 'gameplay changes'.
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Description : This little mod does one simple thing : lower the maximum G-forces limit of all crewed parts, to 8g for pods/station parts. If it goes above that, the spacecraft will disassemble itself in an explosive and deadly fashion. Why ? Because in KSP, you can do the most absurd reentry profiles, and still survive, whereas in reality, manned spacecrafts couldn't withstand that much load, the atmospheric entries are critical both regarding heat, and G-forces load. This is the point this mod attempts to adress, to make flying manned spacecrafts more challenging. Note that (Space)planes parts were lowered to 25g only, to allow jet-like planes to be flown. Of course, you need to enable the parts G-forces limits in difficulty settings for this mod to work. RSS configs are provided too, with max G-forces set at 12g (value took from the Apollo spacecraft). By the way, 8g could not sound much to you, but you really have to push it hard on reentry profile to reach that point ^^ Example video : Dependency : - Module Manager Links : - Spacedock download : WYG! - Watch Your G-forces! on SpaceDock - Github download : Releases · kurgut/WYG-WatchYourG-Forces- (github.com) - CKAN available - Source code : kurgut/WYG-WatchYourG-Forces- (github.com) Installation : Merge the zip's GameData folder with your KSP/GameData folder. License : MIT NOTE : The current way the patching is done for (space)planes parts is via MM tag search (aero), meaning that if a mod author didn't insert this tag in his part's .cfg, this mod won't apply to it. Please notify me on the KSP forum or github if you encounter any of those so I can patch it. Cheers