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Hey there, I am running a modded install that according to Memgraph with 10 flights is pounding the heap with 450,000K/second.(not typo, half a gig heap increase per second) I obviously can only run the game in any fashion using the increased heap sizes as the garbage collection runs constantly, but I was wondering if anyone had an idea how to figure out which mod is generating so much extra data. Can someone give me some pointers or places to look? Removing the mods obviously removes my ships so it makes testing much harder. Is there a debug tool that can look per mod? (probably not but thought I would ask) "name": "UbioWeldContinued" "name": "UniversalStorage" "name": "CommunityCategoryKit" "name": "TimeControl" "name": "PatchManager" "name": "TweakScale" "name": "InterstellarFuelSwitch-Core" "name": "CommunityTechTree" "name": "CommunityResourcePack" "name": "KerbalPlanetaryBaseSystems" "name": "ModuleManager" "name": "KSP-AVC" "name": "HeatControl" "name": "KerbalAlarmClock" "name": "REPOSoftTech-Agencies" "name": "ExtraPlanetaryLaunchpads" "name": "Toolbar" "name": "TriggerAu-Flags" "name": "InterstellarFuelSwitch" "name": "MinAmbience" "name": "KSPInterstellarExtended" "name": "HangerExtenderExtended" "name": "FinalFrontier" "name": "HideEmptyTechNodes" "name": "KAS" "name": "ProgressParser" "name": "InfernalRobotics" "name": "KerbalJointReinforcement" "name": "SCANsat" "name": "KIS" "name": "ModularFlightIntegrator" +Memgraph and mechjeb which are not on this list.
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- heap
- garbage collection
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I run KSP on linux mint/cinnamon In my performance settings Mono heap & Mono heap used remain at 0 (zero) I have never seen them have a value. What are they for? Are they actually being used? Could someone explain to me why they remain at zero?