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Found 2 results

  1. I've played KSP 2 when it came out for about 65 hours and then I skipped all the patches until now. I tried out 0.1.4 now after ~5 months and I have to say that my impression is very, very good. The game is in a very good state right now. I really don't agree with the people complaining and hating - the number of bugs is small and I have not encountered any major problems (except for the parts symmetry issue, which I think is a regression). Here's my feedback (for now): Positive feedback: The UI is in a much better state. I love the Parts Manager speed. Performance is great compared to how it was at launch. Revert to launch and to VAB buttons are working now! The left side menu (the one when you press ESC) works as expected (it was ultra buggy). Working with the maneuver nodes feels good. I did not experience orbital drift around the Mun or Kerbin. The NavBall dark colors are nice on the eyes. Bugs and mini-suggestions: In VAB the translate tool for mirror symmetry orientation is not respected (if I move a battery, solar panel or wheel up the other one goes down) because one part is flipped when placed (it's upside down). (not a bug, sorry, I was in 2 x symmetry mode) Notification keep popping up (lack of solar) and it's annoying. Map view UI is still very pixelated. Limit celestial body zoom-in in Map View / Tracking Station so the camera does not enter the planet. Allow the usage of Space-bar key to pause / resume tutorial video. Right click hit-box is not accurate in Tracking Station for some celestial bodies. Sometimes I have to click multiple times on the Parts Manager "x" to close the window. A loud sound sometimes plays in my right speaker when clicking in the Part-picker in VAB. In VAB when right clicking somewhere to exit the 2D vehicle viewer there is no fade out effect. In the Parts Manager please group parts that have been placed by symmetry (like identical solar panels or batteries) so the list is more compact. If I want to import a vehicle in my current workspace then save it here, I can't see where to select the name of my current workspace file (the other one shows up by default). Wheel collision mesh is still very basic (center of the wheel). I can't create a maneuver node when in atmosphere and game is paused. Please allow me to move the AP / PE node info mini windows by dragging them. When focused on another celestial body I can't time warp to a point inside its influence sphere(from outside). Please increase the right-mouse-button pan speed when looking around the vehicle. If I deactivate an engine I get a "out of fuel" error when trying to create a maneuver plan. I need to be able to press >>> (warp to maneuver) again to go down to 5 seconds from 30 (so I don't have to wait so long). Right now I get the "proximity to celestial body" alarm (which needs its text changed). I will continue to play the game and experiment with the parts. I feel it's really fun to play now. I can't wait for the water / heat / terrain updates. With those in place we're off to the races for Science mode. Great job development team - I'm really proud of you guys and girls!
  2. I can't access Spacedock.
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