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This is the thread to discuss the new release of KW Rocketry Redux. This is a continuation of the original KW Rocketry with the inclusion of the Community Fixes, as such there are a number of contributors. You need to install ModuleManager for this to work. This version includes the full KWRocketry, so you won't need to install that anymore. If installing by hand, you MUST read the instructions, otherwise the engines will not work Depending on which file you download, there will be an "Installation for Dummies" file available, please read it for a simple guide to install KWRedux If installing by hand, it would be best to use the following download, which is set up to avoid install errors It is available on SpaceDock, as well as on Github Github: https://github.com/linuxgurugamer/KWRocketryRedux/releases/latest Please note that there is only one file on Github, which is intended for a regular install. This includes the original GraduatedPowerResponse configs already installed, so should avoid install issues in the future As time permits I'll try to list all the contributors below. KW Rocketry Redux is available from the following locations: http://spacedock.info/mod/531/KW%20Rocketry%20Redux https://github.com/linuxgurugamer/KWRocketryRedux/releases This pack is compatible with KSP 1.1, and will also work on 1.0.5 KW Rocketry is the premiere modpack produced by Kickasskyle and Winston. Built originally for KSP version .15, KW Rocketry has seen many iterations, and has been reworked for KSP version .22 up to what we see now. KW Rocketry was originally produced as a pack meant to add more parts with realistic balance to KSP, with a focus on VAB built vehicles. KSP has been widely used, however, for everything from fuel stations to shuttles and has seen many fan built craft posted on the KSP official forums. KW Rocketry now features emissives on every engine, normals for every part, and a number of brand new parts, including side-mounted tanks styled after those on the Vostok and Soyuz rockets. KW Rocketry also includes two different versions of the vanilla strut part, a choice of automatic or manual engine fairings and a number of 1-5m converter fuel tank parts. When installing, you need to select one of the power response configs. If using CKAN, you will be prompted, otherwise you will have to do it manually ----POWER RESPONSE ---- There are two different power response configs. One is an instant response, similar to stock, and the second is a graduated power response, where it takes the engines a few seconds spool up to full thrust ----GRADUATED POWER RESPONSE ---- For the graduated power response on engines you have to extract the GameData folder contained within the Extras/GraduatedPowerResponseConfigs folder after having previously installed KW Rocketry as above. You need to merge the GameData directories, which will provide your engines with graduated power response. ----INSTANT POWER RESPONSE ---- For alternatively instant power response on engines you have to extract the GameData folder contained within the Extras/InstantPowerResponseConfigs folder after having previously installed KW Rocketry as above. You need to merge the GameData directories, which will provide your engines with instant power response. This mod includes version checking using MiniAVC. If you opt-in, it will use the internet to check whether there is a new version available. Data is only read from the internet and no personal information is sent. For a more comprehensive version checking experience, please download the KSP-AVC Plugin. A Teaser trailer for v2.6, by Winston. Donations gratefully accepted https://www.patreon.com/linuxgurugamer KSP-AVC Notice This mod includes version checking using MiniAVC. If you opt-in, it will use the internet to check whether there is a new version available. Data is only read from the internet and no personal information is sent. For a more comprehensive version checking experience, please download the KSP-AVC Plugin. License: Creative Commons 4.0 Attribution-NonCommercial-ShareAlike CC BY-NC-SA