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Showing results for tags 'landing struts'.
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I'm getting weird behaviour using LT-05 Landing Struts in a science game. I've put up a series of images, but in summary adding any amount of LT-05s anywhere on my ship causes the rocket to pull northwards. I've uploaded the craft file here. Happens on both x86 and x64 versions, brand new install of the latest version and fresh saves. Running on a squeaky clean install of W10 with an i7-2600k and GTX580.
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Hi! I still pretty much a KSP beginner, I played a bit before the official release. Now I'm playing on Science Mode and I want to land a Kerbal on the Mun, but I have a problem. I've built a rocket that can easily reach Orbit and even the Mun. But as soon as I add landing struts to the "landing part" I can't seem to launch the rocket from the launchpad straight up. Without the struts reaching orbit is easy, with them I just can't manage because the rocket starts tipping straight away... Is it normal that the landing struts have such a large impact? And what can I do to fix the problem? Maybe I am attaching them wrong, but I tried to balance them out and everything. Below some screenshots of my rocket with and without landing struts. Thanks for your help!! Without landing struts: With 3 landing struts: With 6 landing struts, symmetrical to the tanks below:
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- landing struts
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So I was reentering a Minmus lander into Kerbin when I noticed the atmosphere seemed to be accelerating my craft. Note this was not a case of my speed increasing during descent due to gravity. The acceleration was much more significant than that. When I finally blew up at around 8 km altitude, I was on a Kerbin escape trajectory and going well over 4,000 m/s. The effect seemed to get worse the further down I fell into the atmo. Luckily I had a quicksave before reentering so I was able to try again several times, doing this and that differently, but still experiencing the issue. I even tried firing my engines retrograde but that actually seemed to make the problem worse (i.e. craft would speed up even more despite burning retro). Curiously enough, the problem seemed to fix itself by extending my landing gear (medium sized landing struts) before reentering, so I suspect this was some phantom force caused by the gear clipping slightly into the body of the lander (the “butt” of the lander to which the legs were attached was a Mk2-Mk1 adapter, which is slanted, so the legs had to clip slightly into it in order to deploy with the “feet” parallel to the ground; I don’t have a screenshot at the moment, sorry). Anyway, the problem was solved in this instance and I was able to land safely but I still wanted to post here in case others or I have this problem again (or in case someone wants to explore this as a Kraken Drive possibility!). Any input is greatly appreciated.
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- landing legs
- landing struts
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