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  1. Hi there, after a long summerbreak from tough work i took some more freetime and late at night i buildt this (read with voice of old russian doomsdayweapon commander ): KEMAZ mobile launcher Following mods are in use: KJR, Asteroid day, Stock bugfixmodules Download Dropbox: https://www.dropbox.com/s/l0yrsjm0w34wnqw/KEMAZ mobile launcher.craft?dl=0 Tired of launching from the KSC launchpad? Don`t worry, Vals daddy took his ol` ICBM launch vehicle out of his backyardshack and gave it to Jeb and co for free!!! Val`s daddy is a silly old Kerbal now and lost his hair allready, but in his days he was a cool guy doing lot`s of crazy stuff in his backyard workshop, aside launching ICBMs daily to the other side of Kerbin. Good thing no Kerbals live there. Well, nuff said, here we go: What can it do? - It can carry a piggybacked rocket to any place you desire, the orbital rocket with a mk1 capsule has enough bang for 100x100km Kerbin orbit. DeltaV for deorbiting is still around then, which is good also. How does it work? - After lowering the gear you stage two times and the flipping mechanism rotates the still depleted rocket around two stock custom inbuildt hinges to vertical position. Solid rocket booster is full and acts as counterweight . It connects again at the trucks bottom end with a small dockingport, then you have to fuel up the miss rocket before you stage further. How do i launch? - After fueling up and kerbaling the capsule set the controls to it and stage, due to engineering issues you must engage SAS again after any further staging to orbit. Is it fun? - endlessly... Ask Val`s Dad . Eeerm... Mister... Daddy, is it fun? - hehe, true, you know big crater, da? Some impressive impressions... Okay, i wish you all a happy rocketlaunch from everywhere but the lauchpad!
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