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Found 3 results

  1. My PC runing 1.7.3 very normal but on 1.8 and 1.8.1 it will stuck in the beginning of loading just show a little yellow bar and black screen , nothing else. I'm reinstall a clear KSP 1.8.1 in steam with no mod. the issue still there. I'm change the KSP directory and check read only the issue still there. AppData\LocalLow\Squad\Kerbal Space Program\ no output.log file created. My PC build: CPU - AMD Ryzen 5 3600 6-Core Processor GPU - NVIDIA GeForce GTX 1070 Ti 8 GB 441.41 RAM - 8 GB CRUCIAL @ 3733 MHz - 8 GB CRUCIAL @ 3733 MHz Operating system - Microsoft Windows 10 专业版 64-bit 1909 Motherboard - ASUSTeK COMPUTER INC. PRIME B350-PLUS (AM4) Storage - GLOWAY STK720GS3-S7 670 GB - NVMe SAMSUNG MZVPW256 SCSI Disk Device 239 GB - TOSHIBA HDWD130 2795 GB - WD Elements 1078 USB Device 1863 GB - ST2000DM006-2DM164 1864 GB Optical drives Audio - Realtek High Definition Audio - Logitech G633 Gaming Headset - NVIDIA Virtual Audio Device (Wave Extensible) (WDM) - NVIDIA High Definition Audio Network - TP-LINK 802.11ac Network Adapter KSP.log Kerbal Space Program - 1.8.1.2694 (WindowsPlayer x64) zh-cn OS: Windows 10 (10.0.0) 64bit CPU: AMD Ryzen 5 3600 6-Core Processor (12) RAM: 16323 GPU: NVIDIA GeForce GTX 1070 Ti (8079MB) SM: 50 (Direct3D 11.0 [level 11.1]) RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGB64, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8, ARGBInt, RGInt, RInt, BGRA32, RGB111110Float, RG32, RGBAUShort, RG16, BGRA10101010_XR, BGR101010_XR, R16 Player.log Mono path[0] = 'H:/Kerbal Space Program/KSP_x64_Data/Managed' Mono config path = 'H:/Kerbal Space Program/MonoBleedingEdge/etc' Initialize engine version: 2019.2.2f1 (ab112815d860) [XR] Discovering subsystems at path H:/Kerbal Space Program/KSP_x64_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 Ti (ID=0x1b82) Vendor: VRAM: 8079 MB Driver: 26.21.14.4141 Begin MonoManager ReloadAssembly - Completed reload, in 0.064 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.469300 ms Release Build (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [KSP Version]: 1.8.1.2694 (WindowsPlayer x64) (x64) zh-cn ============================== (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [Input Devices]: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [Input Devices]: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Launcher disabled? False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) PhysicsGlobals: Loading database (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [SpaceNavigatorWindows]: Could not initialize device. 没有注册类 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) TimeZoneNotFoundException: Exception of type 'System.TimeZoneNotFoundException' was thrown. at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x00039] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.CreateLocal () [0x00053] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.get_Local () [0x00009] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.DateTime.get_Now () [0x00008] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at KSPLog.TimeString () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogToFile (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x0001a] in <9d71e4043e394d78a6cf9193ad011698>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x0002a] in <5aeafee3fea24f37abd1315553f2cfa6>:0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) KSPLog:LogHeader() KSPLog:Start() (Filename: <ad04dee02e7e4a85a1299c7ee81c79f6> Line: 0) ******* Log Initiated for Kerbal Space Program - 1.8.1.2694 (WindowsPlayer x64) zh-cn ******* (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report TimeZoneNotFoundException: Exception of type 'System.TimeZoneNotFoundException' was thrown. at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x00039] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.CreateLocal () [0x00053] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.get_Local () [0x00009] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.DateTime.get_Now () [0x00008] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at KSPLog.TimeString () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogToFile (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x0001a] in <9d71e4043e394d78a6cf9193ad011698>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x0002a] in <5aeafee3fea24f37abd1315553f2cfa6>:0 (Filename: <ad04dee02e7e4a85a1299c7ee81c79f6> Line: 0) TimeZoneNotFoundException: Exception of type 'System.TimeZoneNotFoundException' was thrown. at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x00039] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.CreateLocal () [0x00053] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.get_Local () [0x00009] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.DateTime.get_Now () [0x00008] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at KSPLog.LogHeader () [0x00213] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.Start () [0x0008d] in <9d71e4043e394d78a6cf9193ad011698>:0 (Filename: <ad04dee02e7e4a85a1299c7ee81c79f6> Line: 0) TimeZoneNotFoundException: Exception of type 'System.TimeZoneNotFoundException' was thrown. at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x00039] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.CreateLocal () [0x00053] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.get_Local () [0x00009] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.DateTime.get_Now () [0x00008] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at KSPLog.TimeString () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogToFile (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x0001a] in <9d71e4043e394d78a6cf9193ad011698>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x0002a] in <5aeafee3fea24f37abd1315553f2cfa6>:0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) KSP.UI.CanvasGroupInputLock:UpdateLockMask() KSP.UI.CanvasGroupInputLock:Start() (Filename: <ad04dee02e7e4a85a1299c7ee81c79f6> Line: 0) ActionCanvas MASK: 3458764513820540928 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) TimeZoneNotFoundException: Exception of type 'System.TimeZoneNotFoundException' was thrown. at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x00039] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.CreateLocal () [0x00053] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.get_Local () [0x00009] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.DateTime.get_Now () [0x00008] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at KSPLog.TimeString () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogToFile (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x0001a] in <9d71e4043e394d78a6cf9193ad011698>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x0002a] in <5aeafee3fea24f37abd1315553f2cfa6>:0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) KSP.UI.CanvasGroupInputLock:UpdateLockMask() KSP.UI.CanvasGroupInputLock:Start() (Filename: <ad04dee02e7e4a85a1299c7ee81c79f6> Line: 0) AppCanvas MASK: 3458764513820540928 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) TimeZoneNotFoundException: Exception of type 'System.TimeZoneNotFoundException' was thrown. at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x00039] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.CreateLocal () [0x00053] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.get_Local () [0x00009] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.DateTime.get_Now () [0x00008] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at KSPLog.TimeString () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogToFile (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x0001a] in <9d71e4043e394d78a6cf9193ad011698>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x0002a] in <5aeafee3fea24f37abd1315553f2cfa6>:0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) KSP.UI.CanvasGroupInputLock:UpdateLockMask() KSP.UI.CanvasGroupInputLock:Start() (Filename: <ad04dee02e7e4a85a1299c7ee81c79f6> Line: 0) MainCanvas MASK: 3458764513820540928 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report TimeZoneNotFoundException: Exception of type 'System.TimeZoneNotFoundException' was thrown. at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x00039] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.CreateLocal () [0x00053] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.get_Local () [0x00009] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.DateTime.get_Now () [0x00008] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at KSPLog.TimeString () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogToFile (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x0001a] in <9d71e4043e394d78a6cf9193ad011698>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x0002a] in <5aeafee3fea24f37abd1315553f2cfa6>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <CreateDatabase>d__70:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) GameDatabase:StartLoad() <LoadSystems>d__11:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) LoadingScreen:Start() (Filename: <ad04dee02e7e4a85a1299c7ee81c79f6> Line: 0) TimeZoneNotFoundException: Exception of type 'System.TimeZoneNotFoundException' was thrown. at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x00039] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.CreateLocal () [0x00053] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.get_Local () [0x00009] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.DateTime.ToLocalTime (System.Boolean throwOnOverflow) [0x00014] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.DateTime.ToLocalTime () [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.IO.FileSystemInfo.get_LastWriteTime () [0x00007] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at (wrapper remoting-invoke-with-check) System.IO.FileSystemInfo.get_LastWriteTime() at UrlDir+UrlFile..ctor (UrlDir parent, System.IO.FileInfo info) [0x0003e] in <9d71e4043e394d78a6cf9193ad011698>:0 at UrlDir.Create (UrlDir parent, System.IO.DirectoryInfo info) [0x0004b] in <9d71e4043e394d78a6cf9193ad011698>:0 at UrlDir..ctor (UrlDir parent, System.IO.DirectoryInfo info) [0x00022] in <9d71e4043e394d78a6cf9193ad011698>:0 at UrlDir.Create (UrlDir parent, System.IO.DirectoryInfo info) [0x000f6] in <9d71e4043e394d78a6cf9193ad011698>:0 at UrlDir..ctor (UrlDir root, UrlDir+ConfigDirectory rootInfo) [0x00033] in <9d71e4043e394d78a6cf9193ad011698>:0 at UrlDir..ctor (UrlDir+ConfigDirectory[] dirConfig, UrlDir+ConfigFileType[] fileConfig) [0x0003d] in <9d71e4043e394d78a6cf9193ad011698>:0 at GameDatabase+<LoadObjects>d__89.MoveNext () [0x0007a] in <9d71e4043e394d78a6cf9193ad011698>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5aeafee3fea24f37abd1315553f2cfa6>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <CreateDatabase>d__70:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) GameDatabase:StartLoad() <LoadSystems>d__11:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) LoadingScreen:Start() (Filename: <ad04dee02e7e4a85a1299c7ee81c79f6> Line: 0) TimeZoneNotFoundException: Exception of type 'System.TimeZoneNotFoundException' was thrown. at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x00039] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.CreateLocal () [0x00053] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.get_Local () [0x00009] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.DateTime.get_Now () [0x00008] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at KSPLog.TimeString () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogToFile (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x0001a] in <9d71e4043e394d78a6cf9193ad011698>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x0002a] in <5aeafee3fea24f37abd1315553f2cfa6>:0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) <LoadAssetBundleObjects>d__93:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <CreateDatabase>d__70:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <ad04dee02e7e4a85a1299c7ee81c79f6> Line: 0) Loading Asset Bundle Definitions (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report TimeZoneNotFoundException: Exception of type 'System.TimeZoneNotFoundException' was thrown. at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x00039] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.CreateLocal () [0x00053] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.get_Local () [0x00009] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.DateTime.get_Now () [0x00008] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at KSPLog.TimeString () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogToFile (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x0001a] in <9d71e4043e394d78a6cf9193ad011698>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x0002a] in <5aeafee3fea24f37abd1315553f2cfa6>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <CreateDatabase>d__70:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <ad04dee02e7e4a85a1299c7ee81c79f6> Line: 0) NullReferenceException: Object reference not set to an instance of an object at GameDatabase.GetConfigNodes (System.String typeName) [0x0000c] in <9d71e4043e394d78a6cf9193ad011698>:0 at GameDatabase.LoadAssetBlacklist () [0x00011] in <9d71e4043e394d78a6cf9193ad011698>:0 at GameDatabase+<LoadAssetBundleObjects>d__93.MoveNext () [0x00045] in <9d71e4043e394d78a6cf9193ad011698>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5aeafee3fea24f37abd1315553f2cfa6>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <CreateDatabase>d__70:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <9d71e4043e394d78a6cf9193ad011698> Line: 0) TimeZoneNotFoundException: Exception of type 'System.TimeZoneNotFoundException' was thrown. at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x00039] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.CreateLocal () [0x00053] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.get_Local () [0x00009] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.DateTime.get_Now () [0x00008] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at KSPLog.TimeString () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogToFile (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x0001a] in <9d71e4043e394d78a6cf9193ad011698>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x0002a] in <5aeafee3fea24f37abd1315553f2cfa6>:0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) <CreateDatabase>d__70:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <ad04dee02e7e4a85a1299c7ee81c79f6> Line: 0) Compiling Configs: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report TimeZoneNotFoundException: Exception of type 'System.TimeZoneNotFoundException' was thrown. at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x00039] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.CreateLocal () [0x00053] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.get_Local () [0x00009] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at System.DateTime.get_Now () [0x00008] in <ad04dee02e7e4a85a1299c7ee81c79f6>:0 at KSPLog.TimeString () [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogToFile (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x00000] in <9d71e4043e394d78a6cf9193ad011698>:0 at KSPLog.LogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type) [0x0001a] in <9d71e4043e394d78a6cf9193ad011698>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x0002a] in <5aeafee3fea24f37abd1315553f2cfa6>:0 (Filename: <ad04dee02e7e4a85a1299c7ee81c79f6> Line: 0) NullReferenceException: Object reference not set to an instance of an object at GameDatabase+<CreateDatabase>d__70.MoveNext () [0x000cd] in <9d71e4043e394d78a6cf9193ad011698>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5aeafee3fea24f37abd1315553f2cfa6>:0 (Filename: <9d71e4043e394d78a6cf9193ad011698> Line: 0) Setting up 6 worker threads for Enlighten. Thread -> id: 506c -> priority: 1 Thread -> id: 225c -> priority: 1 Thread -> id: 1ef4 -> priority: 1 Thread -> id: 15dc -> priority: 1 Thread -> id: 5948 -> priority: 1 Thread -> id: 5450 -> priority: 1
  2. I have a modded install (https://imgur.com/4zvTJbv Mods) and loading seems to be stuck on "Loading Part Upgrades" and I've tried looking for the mods other people said caused the issue for them and I don't have any (KIS, KSPI, Surface Lights) so I'm not sure what's causing this. Im currently trying to check every single mod but that will take a while so any suggestions help
  3. I have a fresh install of the newest update (1.9) with no mods. Freezes on loading screen. There is no picture and no text. The yellow loading bar is always filled halfway. It never loads and is stuck. No log because it does not crash.
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