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Found 2 results

  1. I really want to start a conversation with players that have the rigs to max out the graphics and also want very high quality visuals. What do you want to see in the game from a graphics standpoint? Are you satisfied with what was shown up to this point? I think the parts currently look good, the planets look good in the show and tell videos. I'm hoping to see very nice weather visuals. Can we hope for Ray Tracing? Can we hope for good looking dynamic terrain surface (like tracks in dust and mud and snow)? God Rays? Massive scatter? True volumetric clouds (also on alien worlds)? What else should we have for maximum immersion and visual pleasure? These demo videos show what's possible in Unity.
  2. I created an SSTO which works fine in Kerbin atmosphere, has plenty of fuel to get into orbit, however, when trying to circularise the orbit and using the nuclear engines in orbit, the SSTO keeps on pitching up, even when all control surfaces are turned off. Any help please? The SSTO has a mass of 56.3k kg, 4900 units of liquid fuel and 880 units of oxidiser, with 4 rapier engines and 2 nuclear.
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