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Showing results for tags 'minthrust'.
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In the Modders Notes for KSP 1.2, @JPLRepo says: ModuleEngines now supports Real Fuels-style throttling and rates. ModuleEngines now supports throttle-Isp interactions. Turn on with useThrottleIspCurve = True and set the throttleIspCurve and throttleIspCurveAtmStrength curves. throttleMin is set by minThrust/maxThrust 0 throttle = 0 thrust, else it lerps between minThrust and maxThrust In testing, I'm not seeing it. When I set minThrust to something nonzero, the engine maintains that thrust, even when held at zero throttle (pressing 'X', moving the thrust limiter to zero), whether useThrottleIspCurve = True or false. Do I need to set up a throttleIspCurve to drop Isp to zero at zero throttle?
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Hello everyone! Since Squad hasn't yet addressed the problem with minThrust handling (engines with minThrust > 0 can not be shut down by throttle, complex bug report is here) , I would like to request the simplest possible mod solution that does just that without affecting anything else. A good starting point would be ThrottleControlledShutdown plugin by @NotTheRealRMS which dynamically sets engine's minThrust to 0 when ship's throttle is 0. Maybe someone would be kind enough to refurbish and clean this thing up, (i.e. 'foreach' are bad as far as I heard). Or maybe there is a better way to solve the problem altogether. Edit: this plugin works in 1.4.2. Although it sometimes lags behind throttle and other ships coming into physics bubble may have their engines unaffected and therefore ignited.