Jump to content

Search the Community

Showing results for tags 'mod stability'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website


There are no results to display.

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL



About me



Found 1 result

  1. I may have gone a liiiiiiittle overboard.... I love mods. I actually... haven't played with many. To date most of my games have had a few essentials (KER, KAC, sometimes KIS/KAS) but for the most part I've been attempting to experience the game in a very stockalike way. I kept promising myself that when 64bit KSP was supported, I'd get into plenty of mods! I had quite a list. I finally started a copy of my KSP folder and began adding mods, finally booted it up today and boy it took a while. So I started a sandbox game to test things and make sure they work and... umm. Well. After fussing with a few parts, the game crashed. This got me to glance in my GameData folder and, umm... MY GOODNESS I had a lot of mods... KScale6.4, Extraplanetary Launchpads, KIS, KAS, KAX, Kerbal Krash System, KW Rocketry, Lithobrake Exporation Technologies, Modular Rocket Systems, MkIV Spaceplane, the entire suites of USI (+full MKS and life support) and Near Future, KSP-Interstellar Extended, Planetary Base Systems, SpaceY, SMURFF, Engineering Tech Tree...... and a dozen other little things. This isn't a bug report/support request or anything. I really should have known saddling an untested game with THIS MUCH all at once, something wasn't gonna play nice. Anyone had a similar experience? Bottom line: __________________________________________________________________ For those of the community who mod a lot, I wanna hear how you guys go about deciding what mods to throw together for a given playthrough! Share fun stories and whatnot. If you had a really fun career with a particular combination of mods, let's hear it!
  • Create New...