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https://kerbalx.com/TG626/JOOL-V-NG AG1 - Jettison Escape Tower AG0 - Jettison Escape Tower and Deploy Chutes (Abort Stg2) Abort - Eject Pod and fire Escape Tower (Abort Stg1) MechJeb ascent Settings: Orbit Altitude: 100km Orbit Inclination: ° [X] Prevent Overheats [X] Limit Q to: 20000 pa [X] Limit Acceleration to 40 m/s [ ] Limit Throttle to 100 % [ ] Keep Limited Throttle over 5 % [ ] Electric limit to 5 % Hi 15 % [X] Force Roll climb 90° turn 180° [X] Limit AoA to 5° Dynamic Pressure Fadeout 25000 pa [ ] Corrective Steering Stage Fairings when dynamic pressure < 5 kPa altitude > 50 km [X] Autodeploy Solar Panels (Note: There are no Solar Panels, this is just the default) [X] Autowarp [ ] Skip Circularization Ascent Path: Turn Start Altitude = 2 km Turn Start Velocity = 100 m/s Turn End Altitude = 50 km Final Flight Angle = 0° Turn Shape = 70.0 % Once you've reached 100km appoapsis you should have < 100 m/s to go to circularize. IMPORTANT: There are 2 places you must act manually when using MechJeb*. 1. After the fist stage is jettisoned, ONLY the center engine will be firing. Wait until the sepratrons have burned out, then stage once to jettison the other 4 engine shrouds. MechJeb should then fire those 4 engines automatically. 2. At 40km to 45km altitude, press 1 to jettison the LES. If you fail to do so MechJeb will get "stuck" after 2nd stage burnout. If that happens, you can also Stage again to jettison the LES and then get the 3rd stage going. As long as you don't wait too long, you should be fine, then 3rd stage has plenty of fuel for it's parts of the flight. * #2 must also be observed if flying manually.