Jump to content

Search the Community

Showing results for tags 'mount'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 1 result

  1. Reason for removing twin-boar and mammoth engines was that you can do the same by attachment on engine plates. But in KSP2 it's so difficult to make rocket with several medium/big engines in most cases, because engines have big mount, which often goes over the edge of engine plate. Only vector engine suits well for engine plate way of building rockets, this is unfair. I suggest to make different variants of mount like in making history, it will make engine placement more comfortable, even if their nozzle is bigger than mount like KE-1 in last example I think it's not so big problem, just reworking of model. It will make creation of craft more comfortable and some engines and plates more useful. It will be more convenient to balance TWR by changing engines configuration on different stages, you could use available on current stage of career/progression mode engines more creatively, and also it will be good feature to make accurate replica
×
×
  • Create New...