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Showing results for tags 'notifications'.
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https://spacedock.info/mod/3377/Toggle Notifications#changelog https://github.com/cvusmo/Toggle-Notifications/releases/tag/v0.2.5 Report Issues/Bugs here; https://github.com/cvusmo/Toggle-Notifications/issues [0.2.5 Release Notes] Fixed game pause and it is now able to be re-enabled by the player Reorganized, restructured, and optimized backend Updated Harmony Transpilers to target only necessary notifications But this is what I've made so far and I'm really proud of it. It will get better!
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This is just a quick little question I have, that is more of a little annoyance for me. When extracting experiment results from a Science Jr or a Mystery Goo, the notification pops up every dang time asking for confirmation due to the lack of ability to reuse the module without a scientist. This is especially annoying when extracting said module using a scientist. Just wondering if there is a way to disable this notification, as I could not find any methods through a Google search. Thanks.
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The sister thread to this one: All of this info can be found here: http://forum.kerbalspaceprogram.com/index.php?/notifications/options/