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  1. *** DBP *** "DUNA BOTHERING PROGRAM" or Debby goes nuts with fifty Kerbonauts... Part one Mikki`s Careergame visualized, puns included. Beware, bad grammar and scandinavian humor ahead. May contain highly fictional stuff. "...Maybe my best and dumbest mission ever..." (Mods; MM, AsteroidDay, EVE, Scatterer, DistantObject, NFT, KIS, KAS, KerbalAtomics, USI MKS, KourageousTourists, Tweakscale, KER, HeatControl, TransferWindowPlanner, KSP 1.2.x) Main goal of my current career is to return to Duna with about fifty (50 yeah!) Kerbals, establish a orbital logistics hub and then land on Duna, find a nice place with ressources and more important, a excellent landscape for my brave sla employees to have a break, with nice habitats and all the rage. The savegame is quite old, started in KSP 0.9 and allmost all my Kerbals survived the painf funny exercises. Currently it is Kerbal year 30 36, and i hired alot of rookies to fill all the empty seats in my new Duna colonisation fleet, there is even a female tourist within the partyboat, Debby Kerman will do her best to enslave entertain the others while they work and she spends a hell-a-good time. Debby has a personal watchkerb, so she can`t mess up the whole shebang and blowup important stuff which would lead to a total loss of my Kerbal crewmembers... "Debby Kerman, tourist with a KIS crate full of bubblyzine, a boombox, and a smile. She actually funded this crazy mission, the amount of 14,000,000 Kerbal Funds to be more accurate, so no one will errm... disagree when she gets uncomfy out there and starts to freak out. We must carry this burden, and we are glad to have such a nice Kerbal with us." - DBP official (which doesn`t want to be named here.) Debby Kerman in front of the Kerbonautcenter, waiting for the DBP managers, who will serve her selflessly... Her luggage is pretty heavy. Her statement for funding was as following: "I wish to drink a bottle bubbly in a lawnchair, on a nice location on Duna, watching Ike eclipsing Kerbol. I don`t care how those kerbonauts accomplish my desire but i don`t care anyway about nothing. Cheers!" DBP Managers still argue about how they can remove Debby`s helmet when she`s ready. Might get tricky. (Silly pic got lost in time) Meanwhile... I have my main equipment allready in Kerbin orbit, alot of tedius work in the SPH and VAB is finished and i can make the final pusher assemblys for the Duna transfer, the next nice launchwindow is in year 31 37, its very soon and i will only depict the most impressive launches, you will see why, the vessels are rather complex and inspired by a certain NASA study with some additions from my crazy engineerstaff, blame them, not me. Well, for the beginning i will just add two more pics of the involved assemblys, during launch and orbit insertion, the nuclear pusher from the header above and a colony carrierframe made of NFT parts. The funny bubbles on the header vessel are in fact Roverdudes floaties, they make perfect aerobraking ballutes... ...and a rather complex thing, but the content is amazing... Okay, thank you for your attention, happy new Year y`all! Here you see some launchvehicles, the largest, stripped down for lesser loads: In this spoiler 4 of 6 transfervessels and other equipment, the surfacehabitats: In this one the nuclear pushers: Here all the landers and a rover: (There is a handfull of other small stuff around, but not so important by now...) Well, here a pic from the situation in orbit, final assemblys are performed between 300 and 1000 km altitude, the modular nuclear pushers need to be cooled (LH2 boiloff), therefore each one has his own small nuclear reactor attached, but this isn`t sufficient and they depend on the solararrays from the transfervessels while the tanks are full. (I really still enjoy the maneuvering, never used mechjeb since i play KSP.) There will be a crowd of five to seven transfervessels, 50 Kerbals is a goal to keep... And it is careerplay, after leaving Kerbin orbit there will be no excuse for stuff that didn`t got mentioned during construction and testing... The pushers have quite plenty dV, i try to keep the partcount around 200-250 parts max. per assembly, so all goes flush and nicely. However, the vessels serve multiple purposes, with least parts possible, no shenanigans, anything is tight and little redundancy, except they meet finally in Duna orbit for a large orbital hub construction. I may rip some parts off then with KIS. There is also a lumpy rock called Ike, which i like alot, will see what my Kerbals do when they get bored, i could send some of them down to his surface for further contemplation about boredom... The logistics module is very likely to perform a brachistochrone aerobraked Duna encounter, we slapped lots of floati errm... ballutes to it, and a 10 meter stock heatshield in front save lots of reactionmass. This can bleed off a 1000dV in one dip! The recon for ressources will take some time before sending the roverdroppod to the desired place. After deciding the landingzone, the first MKS Habitat will make it`s way down. Thats the plan however. ...Meanwhile the last crewtransport is buildt and crew is also hired, Yeah! 50 (+1, Debby Kerman) Kerbals! All the Vessels are in orbit, last pusher is on his way to the DUNA CREW transfervessel, total fleetsize is six large ships:
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