Jump to content

Search the Community

Showing results for tags 'perfomance'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 1
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 2 results

  1. Version: 0.1.0.0.20892 OS: Windows 11, version 10.0.22621 my pc specs: 16gb ram, nvidia gforce GTX 1660Ti, intel core i5-9400F CPU 2.90GHz Bug description: the game freezes and the Memory usage jumps to 95-100% usage, ive waited for up to ten minutes but the only way out is closing the game through task manager. this happens most times i enter any loading screen Performance issues: when i am able to launch something the game runs constantly at 10-15FPS, however my GPU is only being 30-60% utilized, and my CPU is only being used 50% Steps to replicate: i dont know how to replicate this as it it always how it is for me Fix: the only way i know to get around the memory issue is to make a new campaign. i have not been able to fix the performance issue
  2. I'm running a barely-modded KSP 1.3.0, without Steam, on Ubuntu Mate 16.04.3 LTS. The computer this runs on is a Thinkpad T430, Core i7 (dual core) 2.9 GHz (w/ turbo to 3.4 GHz), 8 GB RAM, Intel graphics, and a platter hard disk with more than 100 GB free space in the /home partition. I also run, simultaneously, MilkyWay@Home, though with its "nice" priority setting it should release clock cycles and appear never to be there except for the small amount of RAM it uses (less than 1 GB). My mod list: Better Burn Time. I've noticed yellow clock routinely, since installation, with vessels as small as 30 parts. That seems to be about normal for a machine in this clock speed range. Today, however, I noted that from time to time the yellow clock would completely stop incrementing for up to fifteen or so real time seconds at a time. At the same time, my vessel (a 25 part space plane, flying approximately level, over open ocean out of sight of land, on jet power at around 200 m/s) would completely freeze, ignoring control inputs, though the altimeter would continue to count up or down and sound (wind noise and the whistle of the Wheesley engines) played uninterrupted -- setting this apart from the stuttering sound that accompanies liftoff in a vessel with too many parts. I've noticed that my performance in this save (my first career, and the only save I play regularly at this time) has been going downhill over time, but this is ridiculous. What information is needed to determine and correct the problem?
×
×
  • Create New...