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Showing results for tags 'rcs thrusters'.
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Not sure if the suggestions forum allows for new content suggestions, but I was wondering whether anyone else thinks it would be useful to have an RCS variant that is powered off intake air to be used with jet contraptions to increase maneuverability. Obviously something like this would balance itself the same way the jet engines are balanced: by needing an atmosphere to work so they could be allowed to provide a little bit more thrust than the other mono/methalox variants. (OK I'll admit it, I just want to build a VTOL airplane and not needing extra fuel will make it a lot easier lol)
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- rcs thrusters
- air
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Here are three new and bigger Vernor RCS Thrusters: Vernor 10x 10 times stronger than Stock. Vernor 30x 30 times stronger than Stock. Vernor 100x 100 times stronger than Stock. Specs-comparison with the stock Vernor Thruster: Vernor 10x Vernor 30x Vernor 100x ---------------------------------------------------------------------------------------------- Thrust, Mass, Fuel consumption stock x 10 stock x 30 stock x 100 drag, crash tolerance stock x 4 stock x 9 stock x 20 scaling factor stock x 2 stock x 3 stock x 4.5 Download Bigger Vernor RCS on SpaceDock Installation Extract the contents of the GameData folder to your GameData folder. Structure should then read GameData\BiggerVernorRCS These are for huge vessels. Or you can make speedy thingies without main engines, heh. License CC-BY-4.0 (= do whatever you want with this mod) https://creativecommons.org/licenses/by/4.0/ Have fun . . .
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This parts pack is intended to provide a more standardized and cohesive alternative to the stock parts while still maintaining a compatible appearance. In essence, a stockalike launcher pack. View an album here until image insertion is fixed Download v_1.0.6 (on Spacedock) Current Features: Complete set of fuel tanks ranging from .625m to 5m (includes 1.875m). Complete set of fuel tank adapters. complete set of Soyuz style streamlined fuel tanks. Complete set of RCS thruster blocks, nearly every conceivable configuration. Interstage adapters and stack splitters with fairings. Low memory use: all 36 fuel tanks share just two textures! Planned Features: Development has been suspended indefinitely Engines, so many engines. Monopropellant tanks and engines. Aero engines. Standardized crew pods. Landing legs. Utility parts. Suggestions are welcome! Known Problems: Terrible textures. Now 20% less terrible! Now 50% more outdated! Interstage adapter nodes don't play nice with certain parts. Cause unknown, enabling part clipping helps in some cases. Removed pending bugfixes. Licensing: This modification is released under the Creative Commons Attribution-NonCommercial-Share-Alike 4.0 International license (CC BY-NC-SA 4.0), the full text of which can be found here. Integration: Interstellar fuel switch integration is planned, tanks and engines will be compatible with CRP LqdHydrogen westamastaflash has created a RealFuels patch, find it here!
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- stockalike
- parts
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This might be the wrong forum since i do not know if its a bug or if it is a problem with my design. For some reason, when i go to dock with another ship i put the craft into docking mode but when i press the controls, A,S,D or W, it fires 4 thrusters instead of 2. So instead of moving left, I move left and up, or right and down. It is very frustrating because it makes it almost impossible to line up the docking ports. I use the RV-105 Thruster Block.