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Showing results for tags 'repair'.
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Hey guys I wish to modify how close that the engineer needs to be to repair to broken items in kerbalism. I have gone through the entire kerbalism folder and cannot find the line I need to modify so I am guessing that it is located somewhere inside the Squad folder. I have had trouble find it. Could someone who know tell me the file I would need to modify?
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So I was wondering if anyone has come across any auto repair mods? I just landed an unmanned ship with 2 rovers attached and they both had 1 wheel pop. I would love to send a repair mission to Duna but my funds are currently low, does anyone have any experience with a mod that you can automatically repair rover wheels without an engineer? Thanks so much!
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I think there should be a repairing MOD to replace of crew EVA repairing. A new part to repack chute, and repair other damaged parts(like wheels and landing structs). It can be fixed on a robotic arm, be moved and repair parts near it. Repairing will cost ElectricCharge, prperhaps and a new resource(like RocketParts in Extraplanetary_Launchpads MOD). Thanks.